Giuseppina Miele is an illustrator and graphic designer specialising in children’s publishing, visual storytelling, and educational design. Her work combines playful illustration with thoughtful storytelling to create engaging experiences that spark curiosity and imagination in young audiences. Her portfolio includes picture books, interactive publications, educational resources, and character design, with projects developed through collaborations and live briefs, including work with the Royal Botanic Gardens, Kew. Her work has also been exhibited internationally as part of a sustainability exhibition in Beijing. Inspired by nature, animals, and learning through play, Giuseppina enjoys creating colourful, character-led illustrations that make stories and educational content feel accessible, engaging, and memorable. She is currently seeking opportunities to collaborate with publishers, authors, and brands to create meaningful work for children.

Giuseppina Miele

Giuseppina Miele is an illustrator and graphic designer specialising in children’s publishing, visual storytelling, and educational design. Her work combines playful illustration with thoughtful storytelling to create engaging experiences that spark curiosity and imagination in young audiences. Her portfolio includes picture books, interactive publications, educational resources, and character design, with projects developed through collaborations and live briefs, including work with the Royal Botanic Gardens, Kew. Her work has also been exhibited internationally as part of a sustainability exhibition in Beijing. Inspired by nature, animals, and learning through play, Giuseppina enjoys creating colourful, character-led illustrations that make stories and educational content feel accessible, engaging, and memorable. She is currently seeking opportunities to collaborate with publishers, authors, and brands to create meaningful work for children.

Available to hire

Giuseppina Miele is an illustrator and graphic designer specialising in children’s publishing, visual storytelling, and educational design. Her work combines playful illustration with thoughtful storytelling to create engaging experiences that spark curiosity and imagination in young audiences.

Her portfolio includes picture books, interactive publications, educational resources, and character design, with projects developed through collaborations and live briefs, including work with the Royal Botanic Gardens, Kew. Her work has also been exhibited internationally as part of a sustainability exhibition in Beijing.

Inspired by nature, animals, and learning through play, Giuseppina enjoys creating colourful, character-led illustrations that make stories and educational content feel accessible, engaging, and memorable. She is currently seeking opportunities to collaborate with publishers, authors, and brands to create meaningful work for children.

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Language

English
Fluent
Italian
Fluent
Spanish; Castilian
Intermediate

Work Experience

Design Intern at Studio 3015
October 28, 2025 - October 31, 2025
Completed a week-long placement at Winchester School of Art's in-house design studio, working on live client briefs within a collaborative team. Responsibilities included researching projects, generating and presenting creative concepts, producing mood boards, and contributing to the development of visual ideas. The placement strengthened my confidence in communicating design decisions, responding to feedback, and working within a professional studio environment while meeting project deadlines.
Market Vendor at Play the Crowd Market (Theatre Royal Winchester)
July 4, 2025 - July 4, 2025
Presented and sold original artwork and handmade items, demonstrating entrepreneurial skills and market experience.
Market Vendor at Into The Fold Market (Winchester School of Art)
February 28, 2025 - March 1, 2025
Sold self-created artwork and handmade crafts over two days alongside peers, showcasing teamwork, creativity, and customer engagement.
Owner at Miaotopia
July 1, 2021 - January 1, 2024
Created and sold handmade products for four years which included jewellery, crochet items, clay charms, and keychains. Managed all aspects of the business, including product design, packaging, pricing, photography, and customer service. Developed problem-solving, time-management skills, and inventory management while balancing production with studies.

Education

BA (Hons) Graphic Communication at University of Southampton
November 1, 2023 - July 20, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment, Education, Retail, Professional Services
    Silent Book
    My Little Moon is a silent illustrated children's book inspired by the loss of my own cat. The story follows a young girl who reunites with her cat in a dream world, where together they help other children reconnect with the pets they have lost. Through dreamlike imagery and handmade illustrations, the book explores themes of grief, comfort, and connection without the use of words. illustrator
    Self Initiated
    Interactive Learning is an immersive exhibition for children aged 9-12 that combines digital and hands-on experiences. Inspired by research into screen time and how children learn best through active participation, the project uses projection, fact cards, stickers, and interactive activities to explore ocean life and environmental issues such as plastic pollution. By integrating digital storytelling with physical interaction, it aims to encourage curiosity and help children connect with the natural world away from screens. https://youtu.be/pZKiMrW2FAo?si=MnnDdwPiQ-kTUnLZ illustrator animator
    Kew Community Week
    As part of a collaborative project with the Royal Botanic Gardens, Kew, my peers and I designed an interactive poster that explored the hidden histories of plants and their connections to colonialism. While contributing to the overall design of the poster, I focused on creating detailed illustrations of seed silhouettes, using archival references to produce visuals that supported the educational and interactive elements of the final outcome. illustrator
    External Project
    The Orchidelirium is a collectible publication exploring the cultural history of orchids through a series of 36 illustrated species cards. Inspired by the Victorian phenomenon of orchidelirium, the project examines themes of rarity, classification, and collecting, while drawing connections to contemporary collectible culture. illustrator graphicdesigner
    Final Major Project
    This project explores how non-fiction books can be made more engaging and interactive for children aged 7-9. Focusing on natural disasters, I designed and illustrated an interactive pop-up book that combines educational content with playful paper-engineered elements and augmented reality (AR) features. By blending physical interaction with digital experiences, the project encourages curiosity, exploration, and learning while making complex topics more accessible and engaging for young readers. illustrator graphicdesigner popupbook augmentedreality https://www.youtube.com/shorts/72OJj7F_A5E

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