I'm a backend software engineer with 7+ years of experience building scalable web applications and APIs using PHP, JavaScript, and database design. I have a proven track record in research environments and a strong foundation in system architecture, API development, and full software lifecycle management. I'm passionate about turning complex requirements into robust, secure solutions, collaborating with stakeholders, and improving development workflows, including server management and CI/CD practices.

Alessandro Belli

I'm a backend software engineer with 7+ years of experience building scalable web applications and APIs using PHP, JavaScript, and database design. I have a proven track record in research environments and a strong foundation in system architecture, API development, and full software lifecycle management. I'm passionate about turning complex requirements into robust, secure solutions, collaborating with stakeholders, and improving development workflows, including server management and CI/CD practices.

Available to hire

I’m a backend software engineer with 7+ years of experience building scalable web applications and APIs using PHP, JavaScript, and database design. I have a proven track record in research environments and a strong foundation in system architecture, API development, and full software lifecycle management.

I’m passionate about turning complex requirements into robust, secure solutions, collaborating with stakeholders, and improving development workflows, including server management and CI/CD practices.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Italian
Fluent
English
Advanced
German
Advanced

Work Experience

Software Engineer, Associate Researcher at University of Bremen
January 1, 2018 - Present
Part of DFG projects exploring sustainable software and communicative AI. Developed backend systems for the OpenQDA web app (PHP, JavaScript, Laravel+Vue.js) and a mobile app (Dart/Flutter). Created technical documentation and maintained faculty IT infrastructure.
Full Stack Web Developer at iPremium Service
December 1, 2017 - October 4, 2025
Designed, developed, and implemented full-stack web applications using HTML5, CSS3, JavaScript, PHP, and MySQL. Managed feature integration, technical documentation, and database administration throughout the software lifecycle.
Full Stack Web Developer at Alkedo Onlus
May 1, 2016 - October 4, 2025
Developed and managed the full lifecycle of www.ostellolapania.it, including custom WordPress theme creation, optimization, and CMS migration support.
Multimedia Technician at Sula Srl
January 1, 2013 - October 4, 2025
Managed graphic design projects and provided technical computer support.
Software Engineer, Associate Researcher at Bremen University
January 1, 2018 - Present
Developed backend systems for OpenQDA; designed and implemented web applications using PHP, Laravel, Vue.js, and a mobile app with Dart/Flutter; contributed to DFG research projects and produced technical documentation; maintained faculty IT infrastructure.
Full Stack Web Developer at iPremium Service
May 1, 2016 - December 31, 2017
Designed and developed full-stack web applications using HTML5, CSS3, JavaScript, PHP, and MySQL; utilized Laravel and Vue.js; managed feature integration, technical documentation, and database administration.
Full Stack Web Developer at Alkedo Onlus
April 1, 2008 - May 31, 2016
Developed and managed the full lifecycle of www.ostellolapania.it, including custom WordPress theme creation, optimization, and CMS migration support.
Multimedia Technician at Sula Srl
January 1, 2010 - December 31, 2013
Managed graphic design projects (marketing materials, presentations, websites) from concept to completion and provided technical computer support.

Education

Game Developer Program at Vertex
January 1, 2024 - January 1, 2025
Master of Music in Electronic Music – Sound Design at Conservatorio Martini, Bologna
January 1, 2016 - January 1, 2016
Bachelor of Art in Multimedia Arts at Academy of Fine Arts, Carrara
January 1, 2013 - January 1, 2013
Master of Music in Electronic Music – Sound Design at Conservatory Martini, Bologna, Italy
January 1, 2016 - December 31, 2016
Bachelor of Art in Multimedia Arts at Academy of Fine Arts, Carrara, Italy
January 1, 2013 - December 31, 2013
Game Developer Program at Vertex – Epic Games training partner
January 1, 2024 - December 31, 2025

Qualifications

Epic Games Certified Game Developer Program (Vertex)
January 1, 2024 - October 4, 2025
Vertex Game Developer Program
January 1, 2024 - December 31, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Government
    paper Modular Inventory System for UE5

    Custom inventory plugin for Unreal Engine 5 built with C++ and Blueprints. Features drag-and-drop UI, stackable items, weight management, and data table integration for loot generation. Designed as a reusable component for RPG and survival games. Includes save/load persistence and customizable inventory slots. Built to showcase understanding of UE5’s gameplay framework and UI systems

    paper Modular Inventory System for UE5

    Custom inventory plugin for Unreal Engine 5 built with C++ and Blueprints. Features drag-and-drop UI, stackable items, weight management, and data table integration for loot generation. Designed as a reusable component for RPG and survival games. Includes save/load persistence and customizable inventory slots. Built to showcase understanding of UE5’s gameplay framework and UI systems.

    https://www.twine.net/signin

    paper Third-Person Shooter Mechanics Study

    Recreation of Fortnite’s shooting and movement mechanics in UE5. Implemented aim-down-sights, recoil patterns, projectile physics, and hit registration. Features character movement with sprint, crouch, and jump mechanics. Built with C++ for core systems and Blueprint-exposed parameters for designer tweaking. Demonstrates ability to analyze and recreate AAA game mechanics.

    https://www.twine.net/signin