Hey there! I’m Ben Zakharenko, I’m an Audio Experience Designer and music producer for, artists, media and the stage. After graduating from Berklee College of Music Summa Cum Laude, I’ve worked with the likes of Epic Games and FIFA on making music for large scale projects like Fortnite, musical themes for the 2026 FIFA World Cup, and more. I’ve also worked as a music producer in the indie space with artists such as Jane Bell, Jessica Woodlee and Grace Yang. My specialty is in electronic and pop music, but I work across a large variety of styles, including orchestral and hybrid as well. My work for games also includes implementation work, having implemented music in Unity and Unreal Engine games, using Unreals MetaSounds, FMOD, Wwise, and native C# coding for Unity. Whether you want a beat for your next single or a soundtrack for your RPG, I can help you with that!
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Created a variety of music compositions for cosmetics and gameplay moments across Fortnite.
Created the original music production for Jane Bell’s latest track, “Roman Empire.”
- Wonkeeland Ferris Wheel
- Stick of Truth
Composed original music for a variety of cosmetics and in game moments in Fortnite’s season 39, including:
Co-produced, mixed and mastered the FIFA 2026 World Cup Boston Sonic ID. Additionally provided guitar and flute performances for the track.
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