Desmond recently completed his Master of Science in Computer Science at the University of Calgary, where his research focused on facilitating interactivity in virtual environments, understanding the perceptual dimensions of real-world activities, and bridging the gap between the two. He brings a versatile skill set developed through work in simulation, web development, and spatial programming. Desmond is a flexible and resourceful problem solver with strong programming skills in C++, Java, Python, JavaScript, and more. He is committed to development best practices, including version control, documentation, infrastructure as code, and DevOps workflows. He is eager to continue learning and applying his skills in innovative, interdisciplinary settings.

Desmond recently completed his Master of Science in Computer Science at the University of Calgary, where his research focused on facilitating interactivity in virtual environments, understanding the perceptual dimensions of real-world activities, and bridging the gap between the two. He brings a versatile skill set developed through work in simulation, web development, and spatial programming. Desmond is a flexible and resourceful problem solver with strong programming skills in C++, Java, Python, JavaScript, and more. He is committed to development best practices, including version control, documentation, infrastructure as code, and DevOps workflows. He is eager to continue learning and applying his skills in innovative, interdisciplinary settings.

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Desmond recently completed his Master of Science in Computer Science at the University of Calgary, where his research focused on facilitating interactivity in virtual environments, understanding the perceptual dimensions of real-world activities, and bridging the gap between the two. He brings a versatile skill set developed through work in simulation, web development, and spatial programming. Desmond is a flexible and resourceful problem solver with strong programming skills in C++, Java, Python, JavaScript, and more. He is committed to development best practices, including version control, documentation, infrastructure as code, and DevOps workflows. He is eager to continue learning and applying his skills in innovative, interdisciplinary settings.

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Education

Master of Science at Univeristy of Calgary
September 1, 2017 - November 30, 2024
MSc. in Computer Science - Thesis "Vibrotactile Rendering of Sliders in Virtual Reality", using skills in Spatial Computing and Human Computer Interaction - C++, Python, R, VR, CMake, DevOps, Experimental Design, Academic Writing, Statistics, Data Visualization
Bachelor of Science at University of Calgary
September 1, 2011 - April 30, 2016
Concentration in Scientific Computing

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