I am an aspiring software engineer with a background in creative and technical roles, currently pursuing a Bachelor's in Digital Games. I enjoy collaborating with cross-functional teams to deliver data-driven, scalable web and game development solutions, and I thrive in fast-paced environments. I have hands-on experience with JavaScript, React, Python, and 3D art pipelines, and I’m comfortable working in Agile settings. I’m motivated by turning ideas into polished, user-friendly experiences and continuously learning new tools to improve collaboration and outcomes.

Duana Aquino

I am an aspiring software engineer with a background in creative and technical roles, currently pursuing a Bachelor's in Digital Games. I enjoy collaborating with cross-functional teams to deliver data-driven, scalable web and game development solutions, and I thrive in fast-paced environments. I have hands-on experience with JavaScript, React, Python, and 3D art pipelines, and I’m comfortable working in Agile settings. I’m motivated by turning ideas into polished, user-friendly experiences and continuously learning new tools to improve collaboration and outcomes.

Available to hire

I am an aspiring software engineer with a background in creative and technical roles, currently pursuing a Bachelor’s in Digital Games. I enjoy collaborating with cross-functional teams to deliver data-driven, scalable web and game development solutions, and I thrive in fast-paced environments.

I have hands-on experience with JavaScript, React, Python, and 3D art pipelines, and I’m comfortable working in Agile settings. I’m motivated by turning ideas into polished, user-friendly experiences and continuously learning new tools to improve collaboration and outcomes.

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Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Fluent

Work Experience

2D Artist at Roarty Digital Inc.
April 1, 2024 - September 23, 2025
Translated 2D Fortnite-style concepts to LEGO-style textures for game-ready 3D assets in Unreal Engine; painted textures on 3D assets using Substance Painter.
3D Artist at Cabana Game Studio
April 1, 2024 - September 23, 2025
Modelled, textured, rigged, and animated game-ready assets; created modular and tileable assets; implemented assets and prefabs for Unity; project versioning with Fork.
2D Artist at Roarty Digital Inc.
April 30, 2024 - September 23, 2025
Project LEGO FORTNITE: Worked on translating 2D concepts from Fortnite style to LEGO style to be used as textures on game-ready 3D assets in Unreal Engine. Painted textures on 3D assets using Substance Painter.
3D Artist at Cabana Game Studio
April 30, 2024 - September 23, 2025
Project The Tale of Mara and Moa: modeling, texturing, rigging, and animating game-ready assets, including modular and tileable assets. Implemented assets and created prefabs for Unity. Project versioning with Fork.
2D Artist at Roarty Digital Inc.
April 1, 2024 - September 26, 2025
Worked in a AAA open-world survival game (LEGO Fortnite). Responsible for translating 2D concepts from Fortnite style to LEGO style to be used as textures on the game-ready 3D assets in Unreal Engine. Painting textures on 3D assets using Substance Painter.
3D Artist at Cabana Game Studio
April 1, 2024 - September 26, 2025
Responsible for modelling, texturing, rigging, and animating game-ready assets, such as characters, props and environments, including modular and tileable assets. Implementing assets and creating prefabs for Unity. Project versioning with Fork.
2D Artist at Roarty Digital Inc.
April 1, 2024 - October 6, 2025
Project LEGO Fortnite: translated 2D concepts from Fortnite style to LEGO style for textures on game-ready 3D assets in Unreal Engine. Painted textures on 3D assets using Substance 3D Painter.
3D Artist at Cabana Game Studio
April 1, 2024 - October 6, 2025
Project 'The Tale of Mara and Moa': modeled, textured, rigged, and animated game-ready assets, including modular and tileable assets. Implemented assets and created prefabs for Unity. Versioned projects with Fork.

Education

Game Development Degree at Cruzeiro do Sul University, Sao Paulo, Brazil
February 1, 2025 - September 23, 2025
Full Stack Software Developer Professional Certificate at IBM
January 1, 2025 - September 23, 2025
CG Asset Creation Diploma at Think Tank Training Centre, North Vancouver, Canada
June 1, 2021 - August 1, 2023
CG Asset Creation Diploma at Think Tank Training Centre
June 1, 2021 - August 1, 2023
Full Stack Software Developer Professional Certificate at IBM
January 1, 2025 - September 23, 2025
Game Development Degree at Cruzeiro do Sul University, Sao Paulo, Brazil
February 1, 2025 - September 23, 2025
Game Development Degree at Cruzeiro do Sul University, Sao Paulo, Brazil
January 11, 2030 - February 1, 2025
Full Stack Software Developer Professional Certificate at IBM
January 1, 2025 - September 26, 2025
CG Asset Creation Diploma at Think Tank Training Centre, North Vancouver, Canada
June 1, 2021 - August 1, 2023
Game Development Degree at Cruzeiro do Sul University, Sao Paulo, Brazil
January 11, 2030 - October 6, 2025
Full Stack Software Developer Professional Certificate at IBM
January 1, 2025 - October 6, 2025

Qualifications

CG Asset Creation Diploma
June 1, 2021 - August 1, 2023
Full Stack Software Developer Professional Certificate
January 1, 2025 - September 23, 2025
Game Development Degree
February 1, 2025 - September 23, 2025
Full Stack Software Developer Professional Certificate
January 1, 2025 - September 23, 2025
CG Asset Creation Diploma
June 1, 2021 - August 1, 2023
Full Stack Software Developer Professional Certificate
January 1, 2025 - September 26, 2025
Full Stack Software Developer Professional Certificate (IBM)
January 1, 2025 - October 6, 2025
Game Development Degree
January 11, 2030 - October 6, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education