I’m David E. Trivella, a versatile software and game developer who loves turning ideas into complete, robust solutions. I enjoy building responsive web applications with modern front-end frameworks, designing solid back-end services, and combining code with creativity to deliver engaging experiences. I thrive in fast-paced environments and enjoy collaborating with multidisciplinary teams to ship polished products. My background spans full-stack development and game development, with hands-on work in Unreal Engine, Unity, and Blender, along with practical DevOps and infrastructure experience. I’m a problem-solver at heart who values clean architecture, maintainable code, and clear communication as much as delivering features that users love. Check out a short game I made here: _Website not available. Sign in: https://www.twine.net/signup_

Davide Trivella

I’m David E. Trivella, a versatile software and game developer who loves turning ideas into complete, robust solutions. I enjoy building responsive web applications with modern front-end frameworks, designing solid back-end services, and combining code with creativity to deliver engaging experiences. I thrive in fast-paced environments and enjoy collaborating with multidisciplinary teams to ship polished products. My background spans full-stack development and game development, with hands-on work in Unreal Engine, Unity, and Blender, along with practical DevOps and infrastructure experience. I’m a problem-solver at heart who values clean architecture, maintainable code, and clear communication as much as delivering features that users love. Check out a short game I made here: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m David E. Trivella, a versatile software and game developer who loves turning ideas into complete, robust solutions. I enjoy building responsive web applications with modern front-end frameworks, designing solid back-end services, and combining code with creativity to deliver engaging experiences. I thrive in fast-paced environments and enjoy collaborating with multidisciplinary teams to ship polished products.

My background spans full-stack development and game development, with hands-on work in Unreal Engine, Unity, and Blender, along with practical DevOps and infrastructure experience. I’m a problem-solver at heart who values clean architecture, maintainable code, and clear communication as much as delivering features that users love.

Check out a short game I made here:
Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Italian
Fluent
English
Advanced

Work Experience

IT Intern at Icom
August 1, 2023 - September 30, 2023
Configured and deployed routers for customer use utilizing Winbox (MikroTik). Performed firmware updates and maintenance on network antennas. Gained practical experience in a fast-paced, multicultural, and organized technical environment.
UX Engineer | Content Specialist | Software Developer at CodeAlgo Academy
October 1, 2024 - Present
Proactively designed and developed a Python auto-grading system to replace an existing AI solution that was slow and unreliable. Took the initiative (outside of core UX responsibilities) to engineer the new platform, implementing a FastAPI backend, API code validation, and securing and boxing with Docker. Analyzed and authored weekly UX reports, identifying critical bugs and usability issues to guide platform improvements. Managed the creation of technical content for the company's social media channels.
IT Intern at ICCom
August 1, 2023 - September 30, 2023
Configured and deployed routers for customer use utilizing Winbox (MikroTik). Performed firmware updates and maintenance on network antennas. Gained practical experience in a fast-paced, multi-cultural, and organized technical environment.
UX Engineer / Content Specialist / Software Developer at CodeAlgo Academy
October 1, 2024 - Present
Proactively designed and developed a Python auto-grading system to replace an existing AI solution that was slow and unreliable. Took the initiative (outside of core UX responsibilities) to engineer the new platform, implementing a FastAPI backend, AST code validation, and securing and boxing with Docker. Analyzed and authored weekly UX reports, identifying critical bugs and usability issues to guide platform improvements. Managed the creation of technical content for the company's social media channels.

Education

High School Diploma at Istituto Carlo Grassi
September 1, 2020 - June 1, 2025
Bachelor of Science in Computer Science at University of Turin, Computer Science Department
September 1, 2025 - January 11, 2026
High School Diploma at ITIS Carlo Grassi
September 1, 2020 - June 30, 2025
Bachelor of Science in Computer Science at University of Turin
September 1, 2025 - January 11, 2026
High School Diploma at ITI Carlo Grassi Award
September 20, 2020 - June 20, 2025
Bachelor of Science in Computer Science at University of Turin, Computer Science Department
September 2, 2025 - January 11, 2026

Qualifications

Carlo Grassi Award – Highest Honors
January 11, 2030 - January 11, 2026

Industry Experience

Software & Internet, Media & Entertainment, Education, Computers & Electronics, Gaming, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
See more