Highly skilled full-stack software developer with a passion for creating immersive and engaging experiences. With over 16 years in the software industry, I’ve honed my expertise in Unreal Engine projects (for over 9 years), working on both PC and console games (including PS5, PS4, Switch, and Xbox One). Additionally, I bring extensive experience with Unity, particularly in the mobile industry. My technical prowess includes proficiency in UE4/UE5 C++ Framework and Blueprints, allowing me to tackle complex mechanics, online systems (RCPs), AI, UI, physics and advanced animations systems.
Whether it’s crafting intricate mechanics or overcoming technical hurdles, I bring creativity, technical acumen, and a deep love for software development to every project.
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Lead Programmer for a hectic up-to-4-player local and online multiplayer party-game made in UE4. Was also the Game Designer of this videogame and the Software Architect.
Senior UE4 C++ programmer, maintaining this AAA online multiplayer survival game.
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