I blend programming, art, and technical leadership to solve complex challenges across industries. Over 15+ years, I’ve adapted to emerging technologies—from game engines and graphics to AI and VR/AR—delivering impactful results in gaming, metaverse platforms, automotive visualization, architecture, and advertising. I specialize in integrating AI into interactive environments, applying ML, computer vision, and generative AI to gaming, visualization, and simulation pipelines.
I’m a lifelong learner who prototypes ideas, balancing technical rigor with creativity. I thrive on bridging disciplines, transitioning platforms, optimizing workflows, and leading teams to deliver solutions that exceed expectations. My collaborations span with global leaders in gaming and tech, including Jagex, Lucid Games, HTC Vive, Netspeak Games, HP, Intel, IBM, and startups redefining VR/AR experiences. My track record includes multiplayer systems, metaverse projects, and enterprise prototypes, always aimed at delivering meaningful impact.
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