Gonzalo Fernández Alemany

Available to hire

Language

Spanish; Castilian
Fluent
English
Advanced
French
Advanced

Work Experience

Freelance Illustrator at Freelance
January 1, 2020 - Present
Delivering funny and competent renderings of people using several software packages and art methods. Created cartoon artwork for men, women, and children. Developed art and design concepts. Researched drawings of characters and environmental elements for inspiration. Managed high turnover of products in short periods of time.
Freaklances Ilustrator at Freaklances
January 1, 2020 - Present
Delivering funny and competent renderings of people using several software packages and art methods. Created cartoon artwork for men, women, and children. Developed art and design concepts and researched drawings of characters and environmental elements for inspiration. Managed high turnover of products in short periods of time.
Co-creator and 3D Generalist (Indie Game) at The Throng
December 31, 2025 - July 29, 2025
Launched an indie videogame called The Throng on Steam. Created and designed all assets including concept art, 3D modeling, retopology, rigging, animation, and texturing. Gained experience with Unreal Engine 5.
Co-creator & 3D Generalist at Independent / Indie Game Project
December 31, 2025 - September 25, 2025
Co-created an indie video game titled The Throng for Steam. Created and designed all assets including concept art, 3D modeling, rigging, animation, and texturing. Worked with Unreal Engine 5 to prototype gameplay visuals and implement art pipelines across characters, environments, and assets.
Ilustrador (Freelance) at Freelance
January 1, 2020 - Present
Creación de caricaturas divertidas y competentes de personas; manejo de varios programas de software de arte digital; desarrollo de proyectos de arte digital.
Co-creador y Generalista 3D (Indie Game) at Indie Game Studio
January 1, 2024 - Present
Creación de assets 3D, modelado, rigging, animación, texturizado; desarrollo de conceptos artísticos; diseño de personajes y entornos; creación de assets para un videojuego indie.
Co-creador y Generalista 3D (Indie Game) – The Throngen Steam at The Throngen Steam (Indie Game)
January 1, 2024 - Present
Desarrollo de assets 3D, rigging, animación, modelado y texturizado para un videojuego indie; creación de conceptos y assets para entornos y personajes.
Premio – Premio al mejor cómic at XXI Curso Comic Joven
January 1, 2017 - January 1, 2017
Premio al mejor cómic realizado por jóvenes entre 14 y 18 años (2017).

Education

Degree in Fine Arts at Universidad Rey Juan Carlos
September 11, 2016 - June 25, 2021
Master Digital Animation at Voxel School
September 15, 2022 - July 16, 2023
Arts Degree at Universidad Rey Juan Carlos
January 1, 2016 - December 31, 2022
Master in Digital Animation at Voxel School
January 1, 2022 - December 31, 2023
Arts Degree at Universidad Rey Juan Carlos
January 1, 2016 - December 31, 2022
Master at Voxel School
January 1, 2022 - December 31, 2023
Arts Degree at Universidad Rey Juan Carlos
January 1, 2016 - January 1, 2022
Grado en Bellas Artes at Universidad Rey Juan Carlos
January 1, 2016 - January 1, 2022
Máster en Animación Digital at Voxel School
January 1, 2022 - January 1, 2023
Curso ‘The Art of Effective Rigging’ at P2design Academy
January 1, 2023 - December 20, 2025

Qualifications

Course 'The Art of Effective Rigging'
January 1, 2023 - July 23, 2025
The Art of Effective Rigging
January 1, 2023 - July 29, 2025
The Art of Effective Rigging
January 1, 2023 - September 25, 2025
The Art of Effective Rigging
January 1, 2023 - December 20, 2025

Industry Experience

Media & Entertainment, Education, Professional Services, Other, Gaming, Software & Internet
    uniE608 Laughing guy
    Rough pencils of an animation I did animator video