Hi, I’m Kieran Clare. I’m a knowledgeable and experienced software developer specializing in computer game and web development. I’ve contributed to projects of various sizes, from rewriting an entire engine codebase and building native Android apps to working on Unity Game Jam projects and a web-based management system for Scorpion Automotive, plus several game prototypes, including a card game. I have shipped games with Inspired Gaming Group, including one that was fully playable on ICE displays. I’m a capable, swift and creative developer with excellent communication skills and near-bottomless patience. I thrive in collaborative, Agile environments, enjoy solving complex problems, and have a strong passion for game design principles.

Kieran Clare

Hi, I’m Kieran Clare. I’m a knowledgeable and experienced software developer specializing in computer game and web development. I’ve contributed to projects of various sizes, from rewriting an entire engine codebase and building native Android apps to working on Unity Game Jam projects and a web-based management system for Scorpion Automotive, plus several game prototypes, including a card game. I have shipped games with Inspired Gaming Group, including one that was fully playable on ICE displays. I’m a capable, swift and creative developer with excellent communication skills and near-bottomless patience. I thrive in collaborative, Agile environments, enjoy solving complex problems, and have a strong passion for game design principles.

Available to hire

Hi, I’m Kieran Clare. I’m a knowledgeable and experienced software developer specializing in computer game and web development. I’ve contributed to projects of various sizes, from rewriting an entire engine codebase and building native Android apps to working on Unity Game Jam projects and a web-based management system for Scorpion Automotive, plus several game prototypes, including a card game. I have shipped games with Inspired Gaming Group, including one that was fully playable on ICE displays.

I’m a capable, swift and creative developer with excellent communication skills and near-bottomless patience. I thrive in collaborative, Agile environments, enjoy solving complex problems, and have a strong passion for game design principles.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

German
Intermediate
Spanish; Castilian
Beginner

Work Experience

Senior Game Developer at Push Gaming
September 1, 2025 - Present
Slot game developer specializing in web-based games. Learned in-house game technologies and applied them to build games with a focus on training and updating best practices; contributed to game documentation and initiatives.
Game Developer at Storm GT
August 1, 2021 - September 1, 2025
Company specializing in regulated gaming, betting, lottery, and leisure operators. Rebuilt and modernised the in-house engine to operate on PIXI.js, updated engine features and methods, built games using the rebuilt engine, and updated documentation due to the switch to PIXI.js. Led development and best-practice training.
Junior Developer at Inspired Gaming Group
August 1, 2019 - September 1, 2021
Worked with an in-house Pixi.js engine to build games to a given design doc. Regular testing on internal maths data to ensure the game is functioning correctly. Handling release procedures with GLI to ensure compliance.
Programmer at Hare.Digital
June 1, 2015 - August 1, 2019
Responsible for ‘Checkpoint’: a manufacturer web-tool for management of dealers and customers. Built key elements of the system, using Laravel; extensively utilised CSS and Javascript to create a presentable and smart GUI. Primary contributor to Complex User Workflows.
VR Research Developer at De Montfort University
January 1, 2017 - December 31, 2018
VR research contributing towards building VR experiences for people with physical and neurological ailments (e.g., Muscular Dystrophy and Cerebral Palsy).
Senior Game Developer at Storm GT
August 1, 2021 - August 31, 2025
Rebuilt and modernised the in-house game engine to operate on PIXI.js, updated engine features and methodologies, built games using the rebuilt engine, and documented workflows; mentored teammates.
VR Research Developer at De Montfort University / Dr Jethro Shell
January 1, 2017 - December 31, 2018
Contributed to VR research aiming to build VR experiences for people with physical and neurological ailments (e.g., Muscular Dystrophy, Cerebral Palsy).

Education

BSc (Hons) Computer Games Programming at De Montfort University
January 1, 2017 - January 1, 2019
Foundation Degree Computer Games Development at University of Brighton
January 1, 2011 - January 1, 2014
Computing A Level at Sussex Downs, Lewes
January 1, 2009 - January 1, 2011
GCSE at Lewes Priory, Lewes
January 1, 2004 - January 1, 2004
BSc (Hons) Computer Games Programming at De Montfort University
January 1, 2017 - January 1, 2019
Foundation Degree Computer Games Development at University of Brighton
January 1, 2011 - January 1, 2014
Computing A Level at Sussex Downs College, Lewes
January 1, 2009 - January 1, 2011
GCSE at Lewes Priory, Lewes
January 1, 2004 - January 1, 2004

Qualifications

Unity Development (Game Jams)
January 11, 2030 - January 19, 2026
Javascript Development (Pixi.js and Phaser 3)
January 11, 2030 - January 19, 2026
GitHub Repository Use and Management
January 11, 2030 - January 19, 2026
Godot Engine 4
January 11, 2030 - January 19, 2026
Unreal Engine 4
January 11, 2030 - January 19, 2026
Laravel Framework Development (Including use of Composer)
January 11, 2030 - January 19, 2026
Java Development
January 11, 2030 - January 19, 2026
Unity Development (Game Jams)
January 11, 2030 - January 19, 2026
JavaScript Development (Pixi.js, Phaser 3)
January 11, 2030 - January 19, 2026
GitHub Repository Management
January 11, 2030 - January 19, 2026
Godot Engine 4
January 11, 2030 - January 19, 2026
Unreal Engine 4
January 11, 2030 - January 19, 2026
Laravel Framework Development
January 11, 2030 - January 19, 2026
Java Development
January 11, 2030 - January 19, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more