LINK TREE: linktr.ee/Ken_S (view portfolio / get in touch) I am a creative and detail-oriented Multimedia Design & Production Engineer with over 15 years of experience in graphic design, audio engineering, video production, and game-level design. I have a strong passion for developing compelling visual identities and immersive digital experiences, managing the full multimedia production lifecycle with dedication and expertise. I excel at producing high-quality multimedia content and refining game environments to deliver seamless player experiences. As a professional continuously learning and adapting to emerging technologies, I am particularly enthusiastic about innovation, such as AI-driven rapid prototyping and workflow optimization. My goal is to contribute my experience and creative skills to a forward-thinking organization, driving engaging multimedia projects and pushing creative boundaries in game and graphic design.

Kenneth Salmon

LINK TREE: linktr.ee/Ken_S (view portfolio / get in touch) I am a creative and detail-oriented Multimedia Design & Production Engineer with over 15 years of experience in graphic design, audio engineering, video production, and game-level design. I have a strong passion for developing compelling visual identities and immersive digital experiences, managing the full multimedia production lifecycle with dedication and expertise. I excel at producing high-quality multimedia content and refining game environments to deliver seamless player experiences. As a professional continuously learning and adapting to emerging technologies, I am particularly enthusiastic about innovation, such as AI-driven rapid prototyping and workflow optimization. My goal is to contribute my experience and creative skills to a forward-thinking organization, driving engaging multimedia projects and pushing creative boundaries in game and graphic design.

Available to hire

LINK TREE: linktr.ee/Ken_S (view portfolio / get in touch)

I am a creative and detail-oriented Multimedia Design & Production Engineer with over 15 years of experience in graphic design, audio engineering, video production, and game-level design. I have a strong passion for developing compelling visual identities and immersive digital experiences, managing the full multimedia production lifecycle with dedication and expertise. I excel at producing high-quality multimedia content and refining game environments to deliver seamless player experiences.

As a professional continuously learning and adapting to emerging technologies, I am particularly enthusiastic about innovation, such as AI-driven rapid prototyping and workflow optimization. My goal is to contribute my experience and creative skills to a forward-thinking organization, driving engaging multimedia projects and pushing creative boundaries in game and graphic design.

See more

Language

English
Fluent

Work Experience

Multimedia Design & Production Engineer at MAJESTIC CREATIONS
October 1, 2009 - Present
Spearheaded multimedia projects for various clientele in the Ottawa region. Efficiently prepared and documented layouts for client requirements. Executed a wide range of tasks including graphic design, website development, videography, and IT/computer repairs. Mastered tools including Adobe Creative Suite and Daz Studio Pro, currently learning Unreal Engine 5 and Unity with a focus on Level Design. Managed sound engineering for clients including setup, operation, and maintenance of audio equipment to produce high-quality sound.
Inbound Call Centre Representative at CONVERGYS
April 5, 2005 - April 10, 2008
Delivered top-tier customer support, addressing billing and account queries via phone and email. Applied resourcefulness and problem-solving skills to enhance customer satisfaction. Documented customer interactions professionally and actively engaged in staff meetings to set and achieve team goals. Consistently met quarterly, monthly, and weekly targets while maintaining stellar phone etiquette.
Volunteer Level Designer (Remote) at Ruach Entertainment
October 12, 2024 - January 30, 2025
Designed and developed Level 2 of Judges Tower Defense, a mobile strategy game built in Unity. Responsibilities included creating engaging level layouts, balancing gameplay mechanics, implementing enemy wave structures, and optimizing player progression. Collaborated closely with developers and designers to ensure smooth integration and immersive player experience while enhancing strategic depth and maintaining accessibility.
Videographer and Photographer (Volunteer) at IoT613 - Ottawa's Internet of Things Hub
April 16, 2018 - April 18, 2018
Captured key moments of the IoT613 conference including filming key speakers, panel discussions, and attendee interactions, as well as photographing workshops and networking activities. Collaborated with the event team to ensure high-quality visual content highlighting the conference’s focus on IoT advancements, gaining valuable exposure to industry leaders and cutting-edge technology.

Education

Creative Digital Media Diploma at MacTech Distance Edu
January 1, 2011 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Non-Profit Organization, Professional Services