I am a flexible and accomplished artist with over 25 years of artistic experience working at various studios, managing priorities, and collaborating with diverse personalities including remote team members. I have trained new employees on tools and processes and set up after-school enrichment programs in art history, fundamentals, and exercises. My experience spans animation, layout, storyboarding, modeling, and visual effects across major animation studios.

Lorenzo Bambino

I am a flexible and accomplished artist with over 25 years of artistic experience working at various studios, managing priorities, and collaborating with diverse personalities including remote team members. I have trained new employees on tools and processes and set up after-school enrichment programs in art history, fundamentals, and exercises. My experience spans animation, layout, storyboarding, modeling, and visual effects across major animation studios.

Available to hire

I am a flexible and accomplished artist with over 25 years of artistic experience working at various studios, managing priorities, and collaborating with diverse personalities including remote team members. I have trained new employees on tools and processes and set up after-school enrichment programs in art history, fundamentals, and exercises. My experience spans animation, layout, storyboarding, modeling, and visual effects across major animation studios.

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Work Experience

Final Layout Artist at Walt Disney Animation Studios
September 30, 2024 - August 27, 2025
Worked on the 2024 production "Moana" handling camera polish, composition refinement, shot building and rendering for technical assurance. Managed assets and animation fixes across departments, and addressed shot notes through Shot-Grid.
High Tech High Visual Art Teacher
June 30, 2024 - August 27, 2025
Empowered students with a better understanding of design, shape, line, form/volume, contrast, and composition. Created project-based assignments with real-world implications to foster confidence and personal artistic voice.
Disney Feature Animation Layout Artist at Walt Disney Animation Studios
September 30, 2023 - August 27, 2025
Composed and set/shot dress master sets with props, characters, and camera rigs before applying look variants. Polished cameras to complement character animation and worked closely with Art Directors to finalize sequence compositions. Trained new artists on show methods and department ideologies.
3D/2D Story/Senior Previs Artist at DisneyToon Studios
July 31, 2018 - August 27, 2025
Designed the look of outer space and blocking animation methods. Developed lens kits, created shake cam formats, and collaborated with directors to develop 3D set pieces. Worked on pitches, timing animation, composition, and rigged characters for previs.
Previs Artist / Final Camera Lead / Stereo Consultant at Toonbox Entertainment
December 31, 2017 - August 27, 2025
Consulted on all stereo approvals. Collaborated with Art Directors to design set dressing and model assets. Blocked character effects and timings, enhanced story through camera and lensing, and finalized cameras.
Previs / Rough Layout Artist at Reel FX
December 31, 2014 - August 27, 2025
Assisted director in expediting vision with pre-visualization in cinematic storytelling, animation, lighting, modeling, and FX. Designed stereo for story and drama embellishment.
Layout/Final Camera/Stereo/Senior 2D/3D Artist at DreamWorks Animation
December 31, 2013 - August 27, 2025
Contributed to productions like "Me and My Shadow," "The Croods," and "Puss in Boots." Created and troubleshot virtual cameras, identified and tracked software issues, scanned 2D art and projected animation through 3D environments, and liaised between 3D CGI and 2D animation teams. Imported and set-dressed CG assets and collaborated with Heads of Stereo for storytelling integration.
Rough Layout Artist/Final Layout Lead at Imagi Studios
December 31, 2009 - August 27, 2025
Assisted in developing final layout department aesthetics and overall artistic goals. Trained new artists, created pre-vis animatics communicating mood and story through camera lens, developed 2D layouts for environment placement and camera direction, and worked closely with Director of Photography for camera finesse.
Environment Modeler / Rough Layout Artist / Clean up Animator at Jim Henson Studios
December 31, 2008 - August 27, 2025
Worked on the first 3D animated Public Broadcast Station episodes of "Sid the Science Kid." Designed, modeled, and stylized environments, props, and furniture. Created and applied textures, set dressed and animated rough layouts, and cleaned up motion capture animation.
Layout Lead / Animator at Super78
December 31, 2007 - August 27, 2025
Worked on the first Cartoon Network live-action/3D character movie "Ben 10 - Race Against Time." Blocked out shots, key-framed 3D characters, tracked live-action plates, imported 3D characters into shots, matched live-action cameras, and synced motion capture rigs with animated facial, hands, and secondary animations.
Layout Finaler / Assistant Technical Director at Walt Disney Feature Animation
December 31, 2007 - August 27, 2025
Contributed to numerous productions including "Tarzan," "Fantasia 2000," "Dinosaur," "The Emperor's New Groove," "Lilo & Stitch," "Brother Bear," "Chicken Little," "Meet the Robinsons," and "Bolt." Rendered and troubleshot shots, compiled templates, maintained disk space, composed master sets with props and camera rigs, refined 3D camera rigs, projected and maintained render priorities, optimized rendering pipeline efficiency, printed rendered images, documented and compiled CAPS tests, prepared shots for rough and scene finaling, and trained 2D animators in 3D animation.

Education

Bachelor of Fine Arts at School of the Art Institute of Chicago
January 1, 1997 - January 1, 1997

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Education, Media & Entertainment