MAIIA LYSYTSKA

Available to hire
  • 1 project

I am an exploration-driven designer with a player-focused mindset, passionate about delivering the best quality results.

About

I am an exploration-driven designer with a player-focused mindset, passionate about delivering the best quality results. I am familiar with various prototyping cycles and constantly learning new skills, taking project success as my personal responsibility. I believe my knowledge and experience will greatly contribute to your next game project.

I work across prototyping, balancing, and collaboration with cross-disciplinary teams, leveraging hands-on experience with Unity and Unreal basics, and coordinating with planning tools like Google Sheets and planning platforms. I am excited to bring my drive and adaptability to your studio and help craft engaging gameplay experiences.

  • Joined September 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 1

soloway is a 2.5D deconstructed rhythm game / endless runner that talks about joys and struggles of Ukrainian funk musicians in a playful manner.

The idea behind the gameplay was to raise general understanding of the zeitgeist of Soviet 1960s-1970s and engage audience into further discussion of the topic.

I have participated as the project’s solo designer and developer. My responsibilities included game design pipeline, creation of the game feel, and optimisation of the game to ensure it survives exhibition.

https://www.twine.net/signin
https://www.twine.net/signin

  • 2D Animator
  • Artist
  • Developer
  • +1

Work experience· 4 roles

Game Design Contractor · N-iXAug 2024 – Present · 2 yrs 4 mos

Creation and maintenance of design documentation, mechanics prototyping, and balancing for a to-be-announced strategy game project. Placement of items on levels, debugging, and troubleshooting.

Director Board · Dungeon Alliance Inc.Jan 2024 – Present · 2 yrs 11 mos

Public engagement with various D&D-adjacent activities, such as jams and conventions.

Game Design Contractor · N-iXJan 2024 – Present · 2 yrs 11 mos

Creation and maintenance of design documentation, mechanics prototyping, and balancing for a TBD strategy game project.

Director - Board · Dungeon Alliance Inc.Dec 2023 – Present · 3 yrs

Education

Bachelor of Fine Arts (BFA) in Game Design · The New School2019 – 2024
BFA in Design and Technology · The New School2019 – 2024

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