Hi, I’m Mike Bagley Rogers, a Unity Certified Game Developer and indie creator behind TaskEZ.App and Games of Chores. I design privacy‑first, gamified productivity tools with modular UI and ethical UX. I build for Android using Unity and have shipped polished, scalable apps as a solo developer while showcasing creative UX and robust backend logic. I’ve even released a Unity Asset Store sample to share my UX work.
I lead cross‑functional teams through rapid prototyping to production, mentor peers, and foster a culture of extreme coding during crunch. I specialize in cross‑platform and multiplayer systems (LAN/Relay/Online) with backends (PHP, Node.js, AWS), and I design data‑driven UI frameworks for onboarding and game logic in 2D and XR. I stay curious and regularly explore AI tools to augment development and design.
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https://www.twine.net/signin is my professional portfolio — a focused space where I showcase the engineering work, game systems, and tools I’ve built across Unity, XR, AI, and indie development. It highlights my shipped projects, my experience at studios like Electronic Arts, Marxent, and Enduvo, and the technical systems I’m building for my current data‑driven game engine.
The site brings together my work in gameplay systems, AI architecture, narrative tools, and cross‑platform development, along with prototypes, devlogs, and experiments. It’s designed to give teams and collaborators a clear picture of how I think, how I build, and how I approach solving complex technical problems in games and interactive software.
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