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Paul Merritt

Available to hire

Paul Merritt graduated NYU in 2018 and began working at NIST in the PSCR division. He has completed several projects in Augmented Reality as part of the UI/UX portfolio.

About

Paul Merritt graduated NYU in 2018 and began working at NIST
in the PSCR division. He has completed several projects in
Augmented Reality as part of the UI/UX portfolio. They’re
simulations intended for firefighters, bomb squads, and police
officers: for the Microsoft Hololens, the Magic Leap One, the
Vuzix Blade, and WebXR. He co-led and judged the CHARIoT
Challenge, bringing together industry and academia to create
innovations in HUDs. After, he completed a AR freelance
contract with Bolder Games for The Walt Disney Company. He
went on to work as a Technical Artist at Meta for 2 years before
returning to NIST PSCR to continue supporting first responders
through advancements in XR technology. He is currently an XR
Developer at Tuesday Labs, where he is building a Unity-based
XR experience from the ground up, with a focus on multiplayer
synchronization, high-fidelity animation blending, and seamless
transitions between AR and VR.

  • 9 years' experience
  • Joined September 2025

Industry experience

  • Software & Internet
  • Media & Entertainment
  • Government
  • Gaming

Work experience· 10 roles

XR Developer · Tuesday LabsDec 2025 – Present · 1 yr

Building Unity-based XR experiences with multi-layer synchronization, high-fidelity animation blending, and seamless AR/VR transitions; architecting XR pipelines within a multi-project framework.

AR Development Specialist · NIST - New York, NYJul 2024 – Present · 2 yrs 5 mos

AR Development Support Specialist continuing AR projects and supporting XR initiatives with Java, C++, C, Node.js, HTML5, and CSS.

Technical Artist · MetaApr 2024 – Oct 2025 · 1 yr 7 mos

Co-developed a variety of AR/VR features and optimized software performance; collaborated with project managers to address UX concerns; participated in on-call rotations.

Technical Artist · MetaOct 2022 – Apr 2024 · 1 yr 7 mos
AR Development Specialist · NIST - Boulder, COOct 2022 – Oct 2025 · 3 yrs 1 mo
AR Developer (Freelance) · Bolder GamesSep 2022 – Oct 2025 · 3 yrs 2 mos
AR Developer · Older GamesAug 2022 – Sep 2022 · 2 mos
AR Developer · NIST PSCR (Public Safety Communications Research)Sep 2018 – Oct 2022 · 4 yrs 2 mos

Education

Bachelor's Degree in Computer Science · New York University2030 – 2025
Bachelor's Degree · New York University2030 – 2018

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