Paul Merritt

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

AR Development Specialist at NIST - Boulder, CO
October 1, 2022 - October 22, 2025
Developed AR TV (Augmented Reality Tracking Visualization) displaying real-time tracking on 3D point clouds. Designed and co-designed several WebXR prototypes that stream IO data via MQTT to an AR-framed scene display. Co-facilitated the CHARIOT Challenge, bridging IoT and AR industries to improve First Responder performance.
AR Development Specialist at NIST - New York, NY
July 1, 2024 - Present
AR Development Support Specialist continuing AR projects and supporting XR initiatives with Java, C++, C, Node.js, HTML5, and CSS.
Software Development Intern at City of Los Angeles ITA - Los Angeles, CA
August 1, 2017 - October 22, 2025
Worked closely with engineers during development; collaborated with the City QA team on testing plans.
AR Developer at The Walt Disney Company (via Bolder Games)
May 1, 2018 - Present
Worked on a SCRUM-based augmented reality project as part of a small developer team contracted through Bolder Games for Disney.
AR Developer (Freelance) at Bolder Games
September 1, 2022 - October 22, 2025
Remote freelance AR development work on AR projects.
Technical Artist at Meta
April 1, 2024 - October 22, 2025
Co-developed a variety of AR/VR features and optimized software performance; collaborated with project managers to address UX concerns; participated in on-call rotations.

Education

Bachelor's Degree in Computer Science at New York University
January 11, 2030 - October 22, 2025

Qualifications

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Industry Experience

Software & Internet, Media & Entertainment, Government