Character rigger for R&D GameEngine to animation pipeline (Mocap)
Short turn around Character rigger/Weight painter required for anthropomorphic Teddy bear in advance of mocap suit capture.
Rig (1character) will be used to live map mocap actors for a test animation for technology arm of large TV broadcaster.
Character asset provided. Very tight deadline
In what capacity are you hiring?
On behalf of my company
Where are you in the hiring process?
I’m ready to make a paid hire
Would you like to state a preference for hiring from underrepresented group(s)?
No preference
Where did you find Twine?
Google
Is this an independent one off job, or part of a larger project?
Single job with no follow up work
For what period of time will the freelancer be needed?
A few hours
What freelancer experience level is needed? (per hour)
Junior: $25-35
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