Car physics developer
We are Gecki Studios UG, based in Bielefeld, Germany, and we’re developing Formula Circus, a unique racing game where players can build a career and legacy in open-wheel motorsport across multiple eras. The game combines accessible driving with deep simulation, including dynamic rules, evolving career paths, and extensive off-track features like media relations and team management. We prioritize in-depth customization through modding support and a track editor, allowing players to personalize their experience. We are looking to hire a Car Physics Developer for a full-time contract position to help achieve realistic and engaging car handling and physics models for our project. Applicants can work remotely, and you will be joining us at an early stage, shaping the driving core of an ambitious title. Our team values collaboration and innovation.
Budget range:
Up to $4000
Who are you, and what do you do?
Tobias Freitag, i make the Formula Circus game
In what capacity are you hiring?
For my company
Where are you in the hiring process?
I’m planning and researching
What type of work is this?
Full-time position (Contract)
What experience level is needed?:
Mid-level (Industry Average)
Client contact preference:
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