Unity Mobile Game Developer (Local – Winnipeg) [Urgent]
Game Developer is needed in Canada.
I’m looking for a local Unity developer to help build a small skill-based mobile game for Android, with plans to release on iOS later. The game focuses on simple mechanics, touch and swipe input, as well as timing and precision gameplay. I am an independent founder based in Winnipeg working on this project, and value clear communication, practical solutions, and working with local developers. The project requires experience in Unity (2D), C#, and mobile game development, along with clean UI and minimal menus. The initial focus is to build an MVP within 4–8 weeks, with the possibility of ongoing work if it’s a good fit.
Budget range:
Medium project ($1,500 – 3,000 USD)
Who are you, and what do you do?
I’m an independent founder based in Winnipeg working on a small, skill-based mobile game.
The focus is on simple mechanics, clean gameplay, and quality execution. This is a paid project, indie-friendly, with potential for ongoing collaboration if it’s a good fit.
I value clear communication, practical solutions, and working with local developers. Looking to build an MVP first, then iterate.
In what capacity are you hiring?
For a personal project
Where are you in the hiring process?
I will possibly make a paid hire
What type of work is this?
Single job with potential follow up work
What experience level is needed?:
Mid-level (Industry Average), Senior
Client contact preference:
On Twine (contact details private)How It Works
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