Hey! My name is Santi. I specialize in engineering immersive audio experiences for video games and linear media, merging creative sound direction with precise technical implementation. My focus lies in designing adaptive soundscapes that integrate seamlessly with artistic direction to enhance feedback and immersion. My passion is building bridges between art and tech, aligning with the project's technical constraints and aesthetic goals. I'm both an experienced sound designer and music composer. [Check my work at my pretty cool website](https://santimontali.com/)

Santi Montali

PRO
5.0 (1 review)

Hey! My name is Santi. I specialize in engineering immersive audio experiences for video games and linear media, merging creative sound direction with precise technical implementation. My focus lies in designing adaptive soundscapes that integrate seamlessly with artistic direction to enhance feedback and immersion. My passion is building bridges between art and tech, aligning with the project's technical constraints and aesthetic goals. I'm both an experienced sound designer and music composer. [Check my work at my pretty cool website](https://santimontali.com/)

Available to hire

Hey! My name is Santi.

I specialize in engineering immersive audio experiences for video games and linear media, merging creative sound direction with precise technical implementation. My focus lies in designing adaptive soundscapes that integrate seamlessly with artistic direction to enhance feedback and immersion.

My passion is building bridges between art and tech, aligning with the project’s technical constraints and aesthetic goals. I’m both an experienced sound designer and music composer.

Check my work at my pretty cool website

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Work Experience

Technical Sound Designer at Spaceboy77
January 1, 2025 - July 17, 2025
Develop all audio systems in Unreal Engine 5 for Hannah The Game. Develop all audio systems using FMOD for Hannah The Game. Sound design (ambience, world props, characters, UI, etc). Provide multiple-platform support (Desktop, XBOX’s, Switch, PS). Develop audio for Hannah VCR (Virtual Reality game).
Audio Direction at Spaceboy77
January 1, 2025 - July 17, 2025
Create and develop an audio vision and style for Hannah The Game. Communicate & coordinate with the studio to expand narrative through sound. Provide the studio reliable production schedules and deadline suggestions. Guide sound designer colleagues into a cohesive sound design aesthetic. Collaborate with voice actresses/actors to address the game needs.
Music Designer & Composer at Spaceboy77
July 1, 2024 - February 1, 2025
Develop interactive music systems within Unreal Engine & FMOD. Design and compose adaptive music loops, states and transitions. Provide a unique and distinctive style for each project. Follow and compose music by expanding the identity of Hannah’s themes.
Freelance Sound Design & Post-Production at Santi Montali
December 29, 2019 - Present
Recently worked on projects such as the short films Liminal (Sasha Eguia) and CUCARACHA (Anita Serrano), advertisements for CONMEBOL Copa Libertadores, YPF (TGS) Petrol Oil, Vino Roses, Infurnity Opening Animation and many more. Provided sound design and post-production for several games including Habeas Data, Puerto Barrancoso, Oruga, etc.

Education

Degree in Electroacoustic Music Composition at Universidad de Quilmes (UNQ)
January 11, 2018 - August 27, 2025
Certification in Game Development: Dynamic Audio Orientation at Universidad de Cuyo (FAD - UNCuyo)
January 11, 2022 - August 26, 2022
Course on Music and Sound in Video Games at Universidad Nacional de las Artes (UNA)
January 10, 2019 - December 3, 2019

Qualifications

Course on Music and Sound in Videogames
January 11, 2030 - August 27, 2025
Certification in Game Development: Dynamic Audio Orientation
January 11, 2030 - December 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Energy & Utilities