Santi Montali

Available to hire

Hey! My name is Santi.

About

Hey! My name is Santi.

I specialize in engineering immersive audio experiences for video games and linear media, merging creative sound direction with precise technical implementation. My focus lies in designing adaptive soundscapes that integrate seamlessly with artistic direction to enhance feedback and immersion.

My passion is building bridges between art and tech, aligning with the project’s technical constraints and aesthetic goals. I’m both an experienced sound designer and music composer.

[Check my work at my pretty cool website](Website not available. Sign in: https://www.twine.net/signup

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Consumer Goods
  • Energy & Utilities

Projects · 4

Worked as Technical Sound Designer, Audio Programmer and Music Composer. From conceptualizing the whole audio experience to design and implementation in Unreal Engine through FMOD.

  • Audio Engineer
  • Audio Mixer
  • Music Composer
  • +7

Worked as the sound designer, audio editor and music composer while also doing post-production. Liminal is a shortfilm by Sasha Eguia.

  • Lead Sound Engineer
  • Music Composer
  • Music Editor
  • +7

A compilation of recent projects I worked on. sounddesign musiccomposition

  • Audio Engineer
  • Audio Mixer
  • Music Composer
  • +7

Work experience· 4 roles

Audio Direction · Spaceboy77Jan 2025 – Jul 2025 · 7 mos

Create and develop an audio vision and style for Hannah The Game. Communicate & coordinate with the studio to expand narrative through sound. Provide the studio reliable production schedules and deadline suggestions. Guide sound designer colleagues into a cohesive sound design aesthetic. Collaborate with voice actresses/actors to address the game needs.

Technical Sound Designer · Spaceboy77Jan 2025 – Jul 2025 · 7 mos

Develop all audio systems in Unreal Engine 5 for Hannah The Game. Develop all audio systems using FMOD for Hannah The Game. Sound design (ambience, world props, characters, UI, etc). Provide multiple-platform support (Desktop, XBOX’s, Switch, PS). Develop audio for Hannah VCR (Virtual Reality game).

Music Designer & Composer · Spaceboy77Jul 2024 – Feb 2025 · 8 mos

Develop interactive music systems within Unreal Engine & FMOD. Design and compose adaptive music loops, states and transitions. Provide a unique and distinctive style for each project. Follow and compose music by expanding the identity of Hannah’s themes.

Freelance Sound Design & Post-Production · Santi MontaliDec 2019 – Present · 7 yrs

Education

Degree in Electroacoustic Music Composition · Universidad de Quilmes (UNQ)2018 – 2025
Certification in Game Development: Dynamic Audio Orientation · Universidad de Cuyo (FAD - UNCuyo)2022
Course on Music and Sound in Video Games · Universidad Nacional de las Artes (UNA)2019

Certifications and awards

Course on Music and Sound in Videogames2030 – 2025
Certification in Game Development: Dynamic Audio Orientation2030 – 2025

Testimonials · 5.0 from 2 reviews

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