I am a musician who specializes in composing for film and games. Proficient in recording and engineering in Protools & Cubase DAW's. Video and Audio editing with Da Vinci Resolve. Integrating audio and game music with Fmod & Wwise into Unity Games. Interactive Storytelling with Twine (Harlowe). Strong Compositional Ability. Quick operation of music software & strong knowledge of sound recording principles. Forty years experience in both Live and Studio environments. Instruments played: Mandolin, Guitar, Bass Guitar, Guitalele, Cavaquinho, Violin, Tenor Banjo, Midi Keyboard, Voice. Networked with other professional Musicians, e.g. Saxophonists, Uilleann Pipers, etc Styles of Music played & Composed: Classical & Baroque, Irish Traditional, Jewish Klezmer, Bluegrass, Italian Tarantellas, Russian & Ukrainian Folk, South American bandolim / choro, Jazz, Modern Contemporary Song. (Rock, Blues, Ska, Reggae, Soul, RnB, Punk, Electronic Dance Music. Ambient, Psychedelia, Indie, Alternative.)

Shane Wearen

PRO

I am a musician who specializes in composing for film and games. Proficient in recording and engineering in Protools & Cubase DAW's. Video and Audio editing with Da Vinci Resolve. Integrating audio and game music with Fmod & Wwise into Unity Games. Interactive Storytelling with Twine (Harlowe). Strong Compositional Ability. Quick operation of music software & strong knowledge of sound recording principles. Forty years experience in both Live and Studio environments. Instruments played: Mandolin, Guitar, Bass Guitar, Guitalele, Cavaquinho, Violin, Tenor Banjo, Midi Keyboard, Voice. Networked with other professional Musicians, e.g. Saxophonists, Uilleann Pipers, etc Styles of Music played & Composed: Classical & Baroque, Irish Traditional, Jewish Klezmer, Bluegrass, Italian Tarantellas, Russian & Ukrainian Folk, South American bandolim / choro, Jazz, Modern Contemporary Song. (Rock, Blues, Ska, Reggae, Soul, RnB, Punk, Electronic Dance Music. Ambient, Psychedelia, Indie, Alternative.)

Available to hire

I am a musician who specializes in composing for film and games.

Proficient in recording and engineering in Protools & Cubase DAW’s.
Video and Audio editing with Da Vinci Resolve.
Integrating audio and game music with Fmod & Wwise into Unity Games.
Interactive Storytelling with Twine (Harlowe).

Strong Compositional Ability.

Quick operation of music software & strong knowledge of sound recording principles.

Forty years experience in both Live and Studio environments.

Instruments played:
Mandolin, Guitar, Bass Guitar, Guitalele, Cavaquinho, Violin, Tenor Banjo, Midi Keyboard, Voice. Networked with other professional Musicians, e.g. Saxophonists, Uilleann Pipers, etc

Styles of Music played & Composed:
Classical & Baroque, Irish Traditional, Jewish Klezmer, Bluegrass, Italian Tarantellas, Russian & Ukrainian Folk, South American bandolim / choro, Jazz, Modern Contemporary Song. (Rock, Blues, Ska, Reggae, Soul, RnB, Punk, Electronic Dance Music. Ambient, Psychedelia, Indie, Alternative.)

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
See more

Language

Work Experience

Add your work experience history here.

Education

Grade 4 Violin, Music Theory and Pianoforte. at Royal Irish Academy of Music
February 1, 1982 - September 30, 1985
Junior Orchestra.
Music Production for Games Level 6 QQI Advanced Certificate. at Griffith College / Pulse College.
September 12, 2023 - June 8, 2024
Composing/Writing to Picture, Foley production, Audio placement in Unity with FMOD, Interactive Storytelling with Twine (Harlowe).
Level 5 QQI Sound Production & Event Management. at Sound Training Centre Dublin.
September 7, 2021 - May 6, 2022
Live & Studio sound mixing, recording and mastering. Live festival event production & management, Festival Event Health & Safety Protocols.
Game Audio 301: Sound & Music Implementation using Wwise at Udemy
June 21, 2025 - August 28, 2025
Adding layered / stacked music and game audio (weapon & creature sounds) to a FPS (first person shooter) game and implementing audio effects and controls utilising the Wwise interface.

Qualifications

Advanced Certificate in Music Production for Games.
September 12, 2024 - June 8, 2025
Composing to Picture, Foley production, Audio placement in Unity with Fmod, C++ programming in Unity, Interactive Storytelling in Twine with Harlowe.
Grade 4 Violin, Royal Irish Academy of Music
February 1, 1982 - September 30, 1985
Music Theory & Pianoforte
J.E.B Diploma
October 1, 2005 - December 1, 2005
Teaching Qualification
Diploma in Multimedia Authoring & Web Design
January 11, 1997 - June 9, 1999
Web Design with HTML, Dreamweaver & Front-page, Graphic Design with Photoshop & Illustrator, Multimedia Authoring with Director, Programming with Visual Basic, C+, C++, Javascript & SQL, Microsoft Access Database Construction.
Level 5 QQI Certification in Sound Production & Event Management
September 7, 2021 - May 6, 2022
Live & Studio sound mixing, Recording and Mastering, Live festival event production & management, Festival Event Health & Safety Protocols.

Industry Experience

Computers & Electronics, Software & Internet, Media & Entertainment, Other, Gaming
    paper Rescore for a scene in the game "The Last Of Us" by Naughty Dog / Sony Computer Entertainment