I'm a hardworking and committed Senior 3D Character Animator/2D Animator, Editor and AI storyteller with proven success in AAA games, mobile games, film and broadcast television. I thrive in fast-paced studio environments, excel at managing multiple tasks, and collaborate well with others to deliver high-quality animation, lip-sync, motion capture, and cinematic sequences using Unreal, Unity, Maya, and Spine.

Marc Strohallen

I'm a hardworking and committed Senior 3D Character Animator/2D Animator, Editor and AI storyteller with proven success in AAA games, mobile games, film and broadcast television. I thrive in fast-paced studio environments, excel at managing multiple tasks, and collaborate well with others to deliver high-quality animation, lip-sync, motion capture, and cinematic sequences using Unreal, Unity, Maya, and Spine.

Available to hire

I’m a hardworking and committed Senior 3D Character Animator/2D Animator, Editor and AI storyteller with proven success in AAA games, mobile games, film and broadcast television. I thrive in fast-paced studio environments, excel at managing multiple tasks, and collaborate well with others to deliver high-quality animation, lip-sync, motion capture, and cinematic sequences using Unreal, Unity, Maya, and Spine.

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Language

English
Fluent

Work Experience

3D Senior Animator at Oni and Superjoy Studios
June 1, 2015 - Present
Remote contract role creating 3D cinematics for Fortnite in Unreal Editor for Fortnite (UEFN) in 2023; contributed 3D animation for cinematic sequences and collaborated with teams across studios.
3D Senior Animator at Bron Studios
December 1, 2021 - April 1, 2023
3D character animation for the upcoming streaming episodic series Gossamer and Fables; performed hand-keyed animation, motion capture, lip sync, layout and camera animation.
Senior/Lead 3D Character Animator at Fly Bumbax, MZ Films and Dogs Can Fly
April 1, 2008 - June 1, 2015
Sao Paulo, SP, Brazil. Led 3D character animation for diverse projects including architectural visualization, TV commercials, and branded content.
Lead 3D Animator at Donnerwood Media
November 1, 2004 - April 1, 2008
San Francisco, CA. Led 3D animation efforts for Meez avatars and related online social media animations; created 3D character models and rendered animations.
3D Animator at Electronic Arts/Maxis
November 1, 2003 - October 1, 2004
Redwood City, CA. In-game character animation for Sims: Bustin’ Out; hand-keyed and motion-captured animation for James Bond: From Russia With Love.
3D Animator at 3DO
October 1, 2002 - August 1, 2003
Redwood City, CA. 3D character animation for AAA games including Army Men, Four Horsemen of the Apocalypse and Johnny Moseley Skiing.
3D Animator at Infinite Machine
May 1, 2001 - October 1, 2002
Alameda, CA. In-game and cinematic 3D character animation for the Xbox AAA game New Legends.

Education

BFA in 3D Animation at Academy of Art University
January 11, 2030 - December 11, 2025
Bachelor of Fine Arts in 3D Animation at Academy of Art University
January 11, 2030 - February 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services