Drawing has been a passion since I was a kid, and I bring a deep love for sea creatures and the animal world into my work. I often describe myself as a scuba diver among the clouds—this is where I live and where I constantly imagine new characters inspired by nature. I focus on Creature Design, Character Design and Illustration, always seeking challenges that push my skills further and help me grow as an artist.

Tommaso Nardella

Drawing has been a passion since I was a kid, and I bring a deep love for sea creatures and the animal world into my work. I often describe myself as a scuba diver among the clouds—this is where I live and where I constantly imagine new characters inspired by nature. I focus on Creature Design, Character Design and Illustration, always seeking challenges that push my skills further and help me grow as an artist.

Available to hire

Drawing has been a passion since I was a kid, and I bring a deep love for sea creatures and the animal world into my work. I often describe myself as a scuba diver among the clouds—this is where I live and where I constantly imagine new characters inspired by nature.

I focus on Creature Design, Character Design and Illustration, always seeking challenges that push my skills further and help me grow as an artist.

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Language

English
Fluent
Italian
Fluent

Work Experience

Creature Designer at Mythralis Miniatures
March 1, 2025 - November 23, 2025
Creature designer for Mythralis Miniatures.
Creature Designer at Hypercube Games
April 1, 2024 - November 23, 2025
Creature designer for the indie game Zehlar.
Concept Artist at Beyond Skyrim
January 1, 2024 - November 23, 2025
Concept artist for the making of the mods Elsweyr, Atmora and Cyrodiil.
Lead Concept Artist / 3D Artist at Global Game Jam Florence
January 31, 2024 - January 31, 2024
Lead Concept Artist - 3D artist during the Global Game Jam 2024 (c/o Scuola Internazionale di Comics in Florence) for the making of the game “Gub the fixer”.
Background and Layout Artist at Nemo Academy
August 1, 2022 - August 1, 2022
Background and layout artist at Nemo Academy (July – August 2022): ex student selected for the Masterclass “Animando” for the making of trailer of the animation movie "Blue".

Education

Professional degree in Concept Art at Nemo Academy
September 15, 2021 - June 5, 2022
Three years course at “Nemo Academy” in Florence
Certificate of completion: Design Mentorship at CGMA
January 1, 2025 - March 1, 2025
Certificate of completion: The Art of Color and Light A at CGMA
January 1, 2025 - March 1, 2025
Mentorship at Tyler Edlin
February 1, 2024 - April 1, 2024
Storyboard for Advertising and Cinema at Talentform
May 1, 2023 - July 1, 2023
Critiqued Sessions on Schoolism.com at Schoolism
November 1, 2022 - March 1, 2023
Professional degree in Concept Art (Three-year course) at Nemo Academy
January 1, 2021 - January 1, 2022

Qualifications

Creature designer at “Popotto Studios”
May 15, 2024 - January 5, 2025
Currently working
Freelance creature designer/concept artist for “Hypercube Games”
April 17, 2024 - January 5, 2025
Creature and Plant design for indie monster collector game by Hypercube Games
Certificate in Advanced English - C1
December 1, 2022 - November 23, 2025

Industry Experience

Gaming, Media & Entertainment, Other, Education
    paper Portfolio - Environments
    Environments samples environment environmentdesgin conceptart
    paper Portfolio - Creatures for an indie Monster collector by “Hypercube Games” studios
    Design process of the creatures for an indie Monster collector by “Hypercube Games” studios. creatuerdesign monsterdesign monstercollector conceptart
    paper Portfolio - Illustrations
    Various illustrations samples
    paper Land Sharks (ongoing)
    What if sharks were the first vertebrate to ever walk on land? This is a personal project that will explore how life on earth could have evolved if the first land vertebrates weren’t “lung fishes” but instead, cartilagineous fishes. Specifically an hypotetical descendant of the genus Xenachantus. You won’t see only how sharks will evolve in this scenario but also arthropods and other invertebrates. illustrator creaturedesign specilativeevolution