I'm Felix Daniel Izarra, a senior Flutter engineer and full-stack mobile/ XR developer with a passion for delivering polished, end-to-end products. I specialize in Flutter and cross-platform mobile development, backed by modern cloud backends (Supabase, Firebase), and I blend clean architecture with UI/UX craft to ship performant apps. Over 8+ years across mobile and Unity 3D, I excel at rapid prototyping, user-centric features, and bringing creative concepts to life in fast-paced environments. I thrive in cross-disciplinary teams and love turning ideas into tangible experiences.

Felix Daniel Izarra

I'm Felix Daniel Izarra, a senior Flutter engineer and full-stack mobile/ XR developer with a passion for delivering polished, end-to-end products. I specialize in Flutter and cross-platform mobile development, backed by modern cloud backends (Supabase, Firebase), and I blend clean architecture with UI/UX craft to ship performant apps. Over 8+ years across mobile and Unity 3D, I excel at rapid prototyping, user-centric features, and bringing creative concepts to life in fast-paced environments. I thrive in cross-disciplinary teams and love turning ideas into tangible experiences.

Available to hire

I’m Felix Daniel Izarra, a senior Flutter engineer and full-stack mobile/ XR developer with a passion for delivering polished, end-to-end products. I specialize in Flutter and cross-platform mobile development, backed by modern cloud backends (Supabase, Firebase), and I blend clean architecture with UI/UX craft to ship performant apps.

Over 8+ years across mobile and Unity 3D, I excel at rapid prototyping, user-centric features, and bringing creative concepts to life in fast-paced environments. I thrive in cross-disciplinary teams and love turning ideas into tangible experiences.

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Experience Level

Expert
Expert
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Software Engineer (VR/AR/Mobile) - L5 at Meta Reality Labs
May 1, 2024 - September 16, 2025
Contributed to applied AR/VR research, ideation sessions, and prototyping of new experiences for AR/VR devices. Built MVPs and interfaces leveraging ML models and low-level components; worked with C#, Python, Unity 3D, Swift for Oculus devices and related mobile apps.
Senior Mobile Full Stack Engineer (Flutter / Firebase / Supabase) at Bold Hue
April 1, 2024 - Present
Lead end-to-end mobile development using Flutter; implement cloud backends with Firebase and Supabase; develop BLE interactions and device feature access; drive UX and performance improvements for iOS and Android apps.
Flutter / Mobile Full Stack Lead Developer at Martial Profile
July 1, 2023 - Present
Concept-to-deployment of a mobile app for martial artists to track training; end-to-end ownership of tech stack (Flutter, Firebase, Node.js). Responsible for design-to-publishing, push notifications, subscriptions, social features, and analytics.
Software Engineer (Mobile/ AR/ VR) at Bose Corporation
March 1, 2022 - September 16, 2025
Led mobile/software contributions for consumer electronics, enabling rapid deployment and testing of new experiences. Built features for Bose SW beta program; worked with Swift, Objective-C, REST, Firebase, BLE; contributed to device integration.
Product Owner & Developer at Social-Experience LLC
January 1, 2019 - September 16, 2025
Product owner and developer for social experiences and early-stage SaaS; led development team; translated customer needs into scalable features and launches.
Outsourcing Tech Consultant & Developer at Baibuk
February 1, 2018 - September 16, 2025
Augmented Reality projects for major brands on iOS/Android using Unity 3D; collaborated on experience design and platform integration for consumer products.
Unity & Mobile Developer and Team Leader at Virtual Castle
January 1, 2018 - September 16, 2025
Managed third-party/outsource projects globally; developed mobile apps, web apps, games, and AR/VR experiences with a team of 10; led multi-disciplinary delivery across Asia, Europe, the Americas, and Oceania.
Organizer at Caracas Game Jam (Global Game Jam Caracas)
December 31, 2016 - September 16, 2025
Organized the Caracas edition of Global Game Jam; coordinated volunteers, participants, and local events; contributed to community building and engagement.
Developer at Watto Studio LLC
January 1, 2015 - September 16, 2025
C# development and Unity-based mobile app work; led feature development and team coordination for mobile projects.

Education

Bachelor's degree in Computer Science at Central University of Venezuela
January 1, 2010 - January 1, 2016

Qualifications

Patents (2 granted, 1 pending)
January 11, 2030 - September 16, 2025

Industry Experience

Software & Internet, Media & Entertainment, Gaming, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more