I am an adaptable employee who can work well alone or as part of a team. I work well under pressure in fast paced environments. I am extremely enthusiastic and will always use initiative to get work done to the best of my ability. I have experience collaborating with stakeholders and users to co-design solutions, and I enjoy turning research insights into practical, inclusive design outcomes, including outdoor recreation spaces.

Roslyn Shaw-Kelly

I am an adaptable employee who can work well alone or as part of a team. I work well under pressure in fast paced environments. I am extremely enthusiastic and will always use initiative to get work done to the best of my ability. I have experience collaborating with stakeholders and users to co-design solutions, and I enjoy turning research insights into practical, inclusive design outcomes, including outdoor recreation spaces.

Available to hire

I am an adaptable employee who can work well alone or as part of a team. I work well under pressure in fast paced environments.

I am extremely enthusiastic and will always use initiative to get work done to the best of my ability. I have experience collaborating with stakeholders and users to co-design solutions, and I enjoy turning research insights into practical, inclusive design outcomes, including outdoor recreation spaces.

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Language

English
Fluent
Spanish; Castilian
Intermediate
French
Beginner
Irish
Intermediate

Work Experience

Research and Design Assistant at University of Limerick
February 1, 2026 - Present
Conducted literature reviews to inform inclusive design development. Co-facilitated interviews and co-design workshops with stakeholders and users. Synthesised findings from qualitative research to support design requirements for an inclusive outdoor recreation space.
Industry Collaboration Project – Logitech at Logitech
September 1, 2024 - November 1, 2024
Worked in a team to design an innovative solution to enhance immersive simulated gaming. Helped design a haptic suite that delivered tactile feedback to improve the gaming experience. Conducted user research, generated design concepts, and contributed to prototyping and presenting the final solution to Logitech.

Education

Bachelor of Science at University of Limerick, Ireland - Product Design and Technology
September 1, 2021 - May 1, 2025
Erasmus at Delft University of Technology, Netherlands - Industrial Design
February 1, 2024 - June 1, 2025
Master of Science at University of Limerick, Ireland - Interaction and Experience Design
August 1, 2025 - August 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Manufacturing, Media & Entertainment, Software & Internet