Hi, I'm Sasha Slavashevich, a passionate UX/UI Designer currently studying Interactive Media Arts at New York University's Tisch School of the Arts. I love creating intuitive and engaging digital experiences and have been fortunate to work on projects ranging from mobile applications for the New York Public Library to concept design in deck card games. My background in game design and visual arts helps me think creatively and bring a unique perspective to user experience and interface design. I'm a collaborative team player and enjoy managing projects and leading small teams to achieve goals efficiently. I take pride in refining and iterating designs to meet professional standards and ensure coherence in design language. I’m always eager to learn new tools and techniques to keep improving my craft and offer value in the design space.

Sasha Slavashevich

Hi, I'm Sasha Slavashevich, a passionate UX/UI Designer currently studying Interactive Media Arts at New York University's Tisch School of the Arts. I love creating intuitive and engaging digital experiences and have been fortunate to work on projects ranging from mobile applications for the New York Public Library to concept design in deck card games. My background in game design and visual arts helps me think creatively and bring a unique perspective to user experience and interface design. I'm a collaborative team player and enjoy managing projects and leading small teams to achieve goals efficiently. I take pride in refining and iterating designs to meet professional standards and ensure coherence in design language. I’m always eager to learn new tools and techniques to keep improving my craft and offer value in the design space.

Available to hire

Hi, I’m Sasha Slavashevich, a passionate UX/UI Designer currently studying Interactive Media Arts at New York University’s Tisch School of the Arts. I love creating intuitive and engaging digital experiences and have been fortunate to work on projects ranging from mobile applications for the New York Public Library to concept design in deck card games. My background in game design and visual arts helps me think creatively and bring a unique perspective to user experience and interface design.

I’m a collaborative team player and enjoy managing projects and leading small teams to achieve goals efficiently. I take pride in refining and iterating designs to meet professional standards and ensure coherence in design language. I’m always eager to learn new tools and techniques to keep improving my craft and offer value in the design space.

See more

Language

English
Fluent
Russian
Fluent
German
Intermediate

Work Experience

UX/UI Design Intern at Capybara AI
May 1, 2024 - August 31, 2024
Worked closely with senior designers to develop new screens and functionality. Used Figma for high fidelity prototyping and wireframing. Refined and enhanced designs through several rounds of iteration, bringing them to professional standard.
Card Designer at Jumpspace
August 1, 2023 - December 31, 2023
Conceptualized, iterated, and designed prototype cards of all classes (hero, villain, event, treasure). Illustrated custom artwork for each individual card, including the card backs. Used Figma to refine the UI of all cards and maintain coherent design language.
Manager, UX Designer at NYPL Linkup
September 1, 2023 - December 31, 2023
Managed a team of three, ensuring all members were on task. Laid out action items, timelines, and deadlines for project milestones. Designed UI wireframes, provided feedback for visual style, and assisted with final design layouts done in Figma.

Education

Bachelor of Fine Arts at New York University, Tisch School of the Arts
September 1, 2021 - May 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Non-Profit Organization