Hi, I’m Reece Tarrant, a full-stack developer with three years of professional experience specializing in bespoke data capture systems for clinical trials. I am proficient in C++ and C# programming and have a strong background in OpenGL. I enjoy taking full ownership of projects and strive to raise quality standards whether working solo or in teams.
Outside my professional work, I’m passionate about game development. I’ve created a first-person game for the Ludum Dare game jam and developed a full dungeon crawler in Unreal Engine 5, balancing technical depth with effective time management. I regularly step into leadership roles and enjoy exploring new tools and workflows to stay innovative and continuously improve my craft.
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