Available to hire
I’m an experienced Unity Developer with over 7 years of professional experience creating and optimizing engaging gameplay systems for mobile, PC, and WebGL platforms. I specialize in C# programming, game architecture, and interactive system design, and I enjoy collaborating closely with cross-functional teams to deliver polished and scalable gaming experiences.
Throughout my career, I’ve worked on a wide range of projects from AR prototypes to large-scale multiplayer games, focusing on performance optimization and clean, maintainable code. I’m passionate about continuously learning and mentoring others to help build great games that players love.
Skills
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Work Experience
Senior Software Engineer at LBC Studios
October 1, 2022 - September 30, 2024Led development of core gameplay features for Hempire in Unity, focusing on scalable and maintainable code architecture. Analyzed system-wide performance issues and implemented targeted optimizations for memory and CPU. Refactored PHP backend services to improve server communication and data flow. Integrated payment systems and Unity Addressables to enhance asset management and content pipelines. Collaborated closely with design and QA teams to deliver interactive game features. Created technical documentation and mentored new developers on internal workflows and best practices.
Unity Developer at Biba Ventures Inc.
February 1, 2020 - August 31, 2022Developed a cross-platform AR prototype "Wildermage" from scratch using Unity. Maintained performance and stability across mobile AR deployments. Implemented multi-language support and streamlined dependency upgrades.
Game Programmer at Indusgeeks Solutions Pvt. Ltd
January 1, 2018 - October 31, 2020Developed simulation and training games for mobile and WebGL platforms using Unity. Integrated optimized UI systems and responsive UX features. Participated in rapid development cycles for client-focused gamification projects.
Teaching Assistant at Vancouver Film School
September 1, 2017 - November 30, 2017Supported students with Unity and Unreal Engine coursework. Facilitated source control using Perforce and contributed to build debugging.
Web Developer at Containment Studio
June 1, 2015 - June 30, 2016Delivered interactive full-stack web features using JavaScript and PHP. Developed content management systems for dynamic client websites.
Education
Bachelor of Engineering at University of Mumbai
January 1, 2011 - December 31, 2015Diploma at Vancouver Film School
September 1, 2017 - November 30, 2017Qualifications
Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment
Skills
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