Hi, I’m Amin Quazzani Touhami. With a background in fine arts and extensive experience in 3D modeling, animation, and game design, I combine creativity and technical skills to deliver compelling visual projects. I’ve worked in various roles from 3D modeler at Ubisoft to art director positions, developing my ability to manage and inspire creative teams. I’m passionate about classic fantasy and science-fiction literature, role-playing games, and music, which all enrich my creative work. Whether it’s through traditional illustration or cutting-edge CGI, I constantly enjoy experimenting and refining my craft.

Amin Quazzani Touhami

Hi, I’m Amin Quazzani Touhami. With a background in fine arts and extensive experience in 3D modeling, animation, and game design, I combine creativity and technical skills to deliver compelling visual projects. I’ve worked in various roles from 3D modeler at Ubisoft to art director positions, developing my ability to manage and inspire creative teams. I’m passionate about classic fantasy and science-fiction literature, role-playing games, and music, which all enrich my creative work. Whether it’s through traditional illustration or cutting-edge CGI, I constantly enjoy experimenting and refining my craft.

Available to hire

Hi, I’m Amin Quazzani Touhami. With a background in fine arts and extensive experience in 3D modeling, animation, and game design, I combine creativity and technical skills to deliver compelling visual projects. I’ve worked in various roles from 3D modeler at Ubisoft to art director positions, developing my ability to manage and inspire creative teams.

I’m passionate about classic fantasy and science-fiction literature, role-playing games, and music, which all enrich my creative work. Whether it’s through traditional illustration or cutting-edge CGI, I constantly enjoy experimenting and refining my craft.

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Language

Arabic
Fluent
Spanish; Castilian
Fluent
English
Advanced
French
Advanced

Work Experience

3D modeler at Ubisoft Casablanca
January 1, 2010 - June 30, 2010
Worked as a 3D modeler, contributing to the creation and refinement of game assets. Applied strong knowledge of modeling and texturing techniques in game production workflows.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
September 1, 2011 - June 30, 2013
Taught various fine arts subjects, sharing expertise in art techniques and creative methodologies with students over multiple terms.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
January 1, 2018 - June 30, 2018
Returned for another term to educate students in fine arts, supporting their artistic development and technical skills.
Research on animation teaching, methodology and techniques at La Cambre (Brussels)
May 5, 2013 - May 28, 2013
Conducted research focused on animation teaching methods, enhancing teaching approaches and technical animation techniques.
Drawing & CGI Teacher at École Nationale d'Architecture De Tetouan
January 1, 2014 - June 30, 2016
Led courses on drawing and computer-generated imagery, educating students in foundational and advanced visual arts techniques.
Art director at AAArt
May 1, 2015 - May 31, 2017
Managed artistic direction, overseeing creative projects and providing leadership to artistic teams.
Art director & 3D Generalist at STG
September 1, 2018 - February 28, 2023
Directed art projects and contributed broadly as a 3D generalist across modeling, texturing, lighting, and animation.
Art director at Adsphere (content marketing agency)
February 1, 2023 - June 19, 2024
Currently leading art direction, focusing on content marketing campaigns and creative visual communications.
3D modeler at Ubisoft Casablanca
January 1, 2010 - June 30, 2010
Worked as a 3D modeler, specializing in game-related 3D assets and contributing to various production pipelines within Ubisoft.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
September 1, 2011 - June 30, 2013
Taught various fine arts subjects, guiding students through creative and technical aspects of art.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
January 1, 2018 - June 30, 2018
Continued teaching fine arts, supporting student development in artistic techniques and methods.
Researcher on animation teaching, methodology and techniques at La Cambre, Brussels
May 5, 2013 - May 28, 2013
Conducted research focusing on animation methodologies and teaching techniques to improve art education.
Drawing & CGI Teacher at École Nationale d'Architecture De Tetouan
January 1, 2014 - June 30, 2016
Taught drawing and computer-generated imagery as a part of the school's curriculum.
Art director at AAArt
May 1, 2015 - May 31, 2017
Led artistic direction, overseeing creative projects and managing the art production pipeline.
Art director & 3D Generalist at STG
September 1, 2018 - February 28, 2023
Managed art direction and worked as a 3D generalist developing models, lighting and animations.
Art director at Adsphere (content marketing agency)
February 1, 2023 - June 10, 2024
Currently serving as an art director, managing visual content and creative projects for marketing campaigns.
3D modeler at Ubisoft Casablanca
January 1, 2010 - June 30, 2010
Worked as a 3D modeler focusing on game asset creation and related workflows.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
September 1, 2011 - June 30, 2013
Taught various subjects in fine arts, contributing to the development of students' artistic skills.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
January 1, 2018 - June 30, 2018
Returned to teaching fine arts, imparting knowledge and skills to new classes of students.
Research on animation teaching, methodology and techniques at La Cambre (Brussels)
May 5, 2013 - May 28, 2013
Conducted research focused on animation teaching, methodologies, and innovative techniques.
Drawing & CGI Teacher at École Nationale d'Architecture De Tetouan
January 1, 2014 - June 30, 2016
Taught drawing and computer-generated imagery, supporting student training in architectural visualization.
Art director at AAArt
May 1, 2015 - May 31, 2017
Led artistic direction for projects, overseeing creative teams and visual output.
Art director & 3D Generalist at STG
September 1, 2018 - February 28, 2023
Directed art and contributed broadly as a 3D generalist on projects, managing both creative and technical aspects.
Art director at Adsphere (content marketing agency)
February 1, 2023 - June 10, 2024
Currently serving as art director, handling creative leadership in a content marketing environment.
3D modeler at Ubisoft Casablanca
January 1, 2010 - June 30, 2010
Worked as a 3D modeler creating assets for video game production, focusing on 3D modeling specialty.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
September 1, 2011 - June 30, 2013
Taught various fine arts subjects enhancing students' skills and understanding of art techniques.
Fine arts teacher at Institut National des Beaux Arts de Tetouan
January 1, 2018 - June 30, 2018
Taught various fine arts subjects enhancing students' skills and understanding of art techniques.
Drawing & CGI Teacher at École Nationale d'Architecture De Tetouan
January 1, 2014 - June 30, 2016
Taught drawing and CGI, guiding students in visual and technical methods in art and computer graphics.
Art director at AAArt
May 1, 2015 - May 31, 2017
Led artistic direction, managing creative projects and teams to deliver high-quality visual outputs.
Art director & 3D Generalist at STG
September 1, 2018 - February 28, 2023
Directed art projects and contributed as a generalist in 3D modeling, animation, and design.
Art director at Adsphere (content marketing agency)
February 1, 2023 - June 15, 2024
Leading creative art direction and production within the content marketing agency environment.

Education

High school Diploma at Instituto Español Juan de la Cierva
January 1, 2003 - December 31, 2003
Fine Arts bachelor's degree at Institut National des Beaux Arts de Tetouan
January 1, 2007 - December 31, 2007
Diploma in video-game production at Cégep de Matane
January 1, 2009 - December 31, 2009
High school Diploma at Instituto Español Juan de la Cierva
January 1, 2003 - December 31, 2003
Fine Arts bachelor's degree at Institut National des Beaux Arts de Tetouan
January 1, 2007 - December 31, 2007
High school Diploma at Instituto Español Juan de la Cierva
January 1, 2003 - December 31, 2003
Fine Arts bachelor's degree at Institut National des Beaux Arts de Tetouan
January 1, 2007 - December 31, 2007
Diploma in video-game production at Cégep de Matane
January 1, 2009 - December 31, 2009
High school Diploma at Instituto Español Juan de la Cierva
January 1, 2003 - December 31, 2003
Bachelor's degree at Institut National des Beaux Arts de Tetouan
January 1, 2007 - December 31, 2007

Qualifications

Research on animation teaching, methodology and techniques
May 5, 2013 - May 28, 2013
Diploma in video-game production (3D modeling specialty)
January 1, 2009 - December 31, 2009
Research on animation teaching, methodology and techniques
May 5, 2013 - May 28, 2013
Diploma in video-game production (3D modeling specialty)
January 1, 2009 - December 31, 2009
Research on animation teaching, methodology and techniques
May 5, 2013 - May 28, 2013

Industry Experience

Education, Gaming, Media & Entertainment, Professional Services, Software & Internet