Hi, I’m Miguel Escribano, an Unreal Programmer based in Barcelona with a passion for creating immersive VFX systems and natural AI locomotion in 3D environments. My experience spans from programming GPU particle simulations to developing multiple game engine systems and full-stack web applications. I thrive in both individual projects and collaborative team environments where innovation and efficiency go hand in hand.
In addition to my professional work, I’m working on a 3D modeling app designed for portability and high performance across multiple platforms. I enjoy building minimalistic yet powerful tools using C++ and modern graphics APIs. Outside of coding, I love exploring how interactive systems can create more organic and natural interactivity in virtual spaces.
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