Hi, I’m Nicholas Mondino, a passionate game programmer with a love for creating engaging gameplay experiences. I’ve had the chance to work on a variety of game projects using Unity, Unreal Engine, and other custom engines, collaborating closely with artists and designers to bring ideas to life.
I enjoy working in a team setting and have experience with version control and project management practices like Scrum and Agile. Whether developing core systems or polishing UI and gameplay features, I aim to deliver smooth and enjoyable gaming experiences. I’m always eager to take on new challenges and grow as a developer.
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High Frontier is a complex turn-based multiplayer game where players build rockets to explore and industrialize the solar system. It is based off of the board game of the same name, High Frontier 4 All. The game features many complicated and intertwined mechanics, requiring smart design and significant technical ability to implement.
More info: [https://www.twine.net/signin
Sielu is a souls-like action RPG where you play as a person on their deathbed remembering their life. Go through the different memories of their life and fight enemies and bosses in an action filled game, while managing emotion levels and emotional states to perform different attacks and deal maximum damage.
More info: [https://www.twine.net/signin
The Flarewatcher is a top-down shooter created for experienced gamers looking for a fierce gameplay experience fused with a gripping narrative. You play as The Flarewatcher, the designated lookout for the post-apocalyptic settlement of Haven. After raiders attack your community using the cover of the deadly mist, it is your duty to alert a nearby settlement for help in defending Haven.
More info: [https://www.twine.net/signin
Hope Noxious is a stylized cooperative puzzle game that takes place in the future, where you and your friend play as cute robots trying to escape a robot factory. The game contains different levels and the players have to solve puzzles, overcome different challenges, and survive the rising acid waters.
More info: [https://www.twine.net/signin
Glowos is an endless runner set in the new world that remains after global warming and a chain of catastrophes ravaged the earth. The player takes control of Helios, the sun energy rider, as she tries to survive her coming of age ritual. The game has a focus on collecting sun energy and surviving as long as possible, with gaining score as an additional task. The intended audience for the game is children between 10-12 years old.
This project was created for and shown off at the Zero City exhibit at the Swedish National Museum of Science and Technology: [https://www.twine.net/signin
More info: [https://www.twine.net/signin
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