I am a Game Art graduate from the University of Worcester with a passion for crafting compelling characters, environments, and props. I love collaborating with others to bring abstract ideas to life through finalised visuals. With a strong foundation in art fundamentals and software skills, I enjoy pushing the boundaries of creativity and storytelling in game-related art.
Throughout my education and personal projects, I’ve gained experience conceptualizing characters inspired by popular games, exploring various styles, and presenting work for feedback and exhibition. I am eager to contribute my creativity and skills to an exciting team in the gaming or entertainment industry.
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