I’m Melis Aysegul Karayusuf, a passionate 2D/3D artist based in Montreal. I’m enthusiastic about creating evocative characters and immersive props, with a solid foundation in traditional drawing and sculpture. I love collaborating with clients to bring ideas to life, focusing on topology, polycount, and pipeline organization, and I’m always eager to learn, grow, and deliver high-quality work.

Melis Aysegul Karayusuf

I’m Melis Aysegul Karayusuf, a passionate 2D/3D artist based in Montreal. I’m enthusiastic about creating evocative characters and immersive props, with a solid foundation in traditional drawing and sculpture. I love collaborating with clients to bring ideas to life, focusing on topology, polycount, and pipeline organization, and I’m always eager to learn, grow, and deliver high-quality work.

Available to hire

I’m Melis Aysegul Karayusuf, a passionate 2D/3D artist based in Montreal. I’m enthusiastic about creating evocative characters and immersive props, with a solid foundation in traditional drawing and sculpture.
I love collaborating with clients to bring ideas to life, focusing on topology, polycount, and pipeline organization, and I’m always eager to learn, grow, and deliver high-quality work.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Turkish
Fluent
English
Fluent
French
Intermediate
Thai
Intermediate
Japanese
Intermediate

Work Experience

Illustrator at Comic Con Afterparty
July 1, 2025 - September 23, 2025
Designing a banner to be used in the photo shoot area for cosplayers at Comic Con afterparty.
Illustrator at VGen / Freelance Illustrator
October 31, 2024 - Present
Creating commissioned characters for books and stories (OC’s); collaborating with clients to better demonstrate desired traits for characters.
Localization QA at PTW
March 1, 2024 - September 23, 2025
Checking translation errors in text files, fixing grammar mistakes of text files, Turkish to English / English to English.
3D Modeler at Singing Frog
September 1, 2022 - September 23, 2025
Building a library of props in Maya to be used in different locations. Creating a pipeline template to make set dressing more user friendly using Clarisse.
3D Modeler at Cinesite
September 1, 2022 - September 23, 2025
Building a library of props in Maya to be used in different locations. Sculpting high resolution meshes in Maya and ZBrush to create displacement maps. Unwrapping UVs respecting the UDIM's and texture density.
3D Generalist at Mikros Animation
September 1, 2020 - September 23, 2025
Helping build reusable assets for modeling in Maya. Finding solutions to programs regarding file size, by adjusting or instancing models in Katana. Creating cameras and blocking layouts before production. Fixing animation penetration and mistakes in Maya and Katana.

Education

BBA in 3D Animation at LaSalle College
September 1, 2016 - September 1, 2018
Independent traditional sketching and sculpting at Kardicali Hani
January 1, 2014 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Education
    Personal Project - House model
    3d modeler 3d 3d design 3d visual
    Personal Project - House wireframe
    3d modeler 3d 3d design 3d visual
    Patty Car - Spongebob Movie
    3d modeling 3d modeler 3d 3d design
    Vehicle modelling - Paw Patrol Movie
    3d 3d modelling
    Personal commission for client
    illustrator designer banner drawing
    Personal project
    illustrator graphicdesigner comic book
    Sakura Banner - Comiccon
    illustrator graphicdesigner
    Character illustration for book project
    illustrator designer graphicdesigner
    Design for cute stickers
    illustrator childrensart sticker