Working at the intersection of concept art, 2D/3D design, and narrative-driven visual storytelling. My practice combines deep conceptual thinking with hands-on technical skills, ranging from environment design and animation to VFX and virtual production. Whether developing rich visual worlds, directing creative teams, or experimenting with new tools and aesthetics, I’m driven by a constant push to innovate, provoke thought, and create work that resonates on both emotional and visual levels.…

Bilal Ahmed

Working at the intersection of concept art, 2D/3D design, and narrative-driven visual storytelling. My practice combines deep conceptual thinking with hands-on technical skills, ranging from environment design and animation to VFX and virtual production. Whether developing rich visual worlds, directing creative teams, or experimenting with new tools and aesthetics, I’m driven by a constant push to innovate, provoke thought, and create work that resonates on both emotional and visual levels.…

Available to hire

Working at the intersection of concept art, 2D/3D design, and narrative-driven visual storytelling.

My practice combines deep conceptual thinking with hands-on technical skills, ranging from environment design and animation to VFX and virtual production. Whether developing rich visual worlds, directing creative teams, or experimenting with new tools and aesthetics, I’m driven by a constant push to innovate, provoke thought, and create work that resonates on both emotional and visual levels.

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Language

English
Fluent

Work Experience

Lead VFX Artist at Kogency
April 1, 2025 - September 23, 2025
Led VFX and 3D production for brand campaigns, delivering cinematic visuals that blended creative direction with technical execution. Created real-time animations in Unreal Engine, managed environment design, lighting, camera work, and rendering for ad content. Designed stylized and realistic 3D environments and props to support storytelling across digital and commercial projects. Produced motion graphics and VFX, combining typography, effects, and animation for high-impact social and branded content. Collaborated on concept development, contributing to mood boards, visual direction, and campaign ideation with cross-functional teams. Integrated AI tools (Midjourney, Runway, Firefly) into pipelines to accelerate asset creation and enhance workflows. Helped build internal production workflows, optimizing 3D/VFX processes for scalability and speed.
Lead VFX Artist at Kogency
April 1, 2025 - September 23, 2025
Led VFX and 3D production for brand campaigns, delivering cinematic visuals that blended creative direction with technical execution. Created real-time animations in Unreal Engine, handling environment design, lighting, camera work, and rendering for ad content. Designed stylized and realistic 3D environments and props to support storytelling across digital and commercial projects. Produced motion graphics and VFX, combining typography, effects, and animation for high-impact social and branded content. Collaborated on concept development, contributing to mood- boards, visual direction, and campaign ideation with cross-functional teams. Integrated AI tools (Midjourney, Runway, Firefly) into creative pipelines to accelerate asset creation and enhance design workflows. Helped build internal production workflows, optimizing 3D/VFX processes for scalability and speed.
3D Animator at PopStudioz
March 1, 2024 - September 23, 2025
Created 3D character animations for Roblox-style YouTube content. Developed expressive movements and timing to enhance comedic and story-driven scenes. Animated full sequences from rough blocking to final polish. Worked on camera animation and scene composition to support narrative flow. Collaborated with the creative team to produce engaging, entertainment-focused animations.
3D Animator at PopStudioz
March 1, 2024 - September 23, 2025
Created 3D character animations for Roblox-style YouTube content. Developed expressive movements and timing to enhance comedic and story-driven scenes. Animated full sequences from rough blocking to final polish. Worked on camera animation and scene composition to support narrative flow. Collaborated with the creative team to produce engaging, entertainment-focused animations.
Lead VFX Artist at KOGENCY
March 1, 2024 - Present
Lead VFX artist responsible for visual effects design and production, overseeing VFX projects while integrating creative and technical aspects in the studio environment.
3D Animator at PopStudioz
September 1, 2023 - Present
Worked as a 3D Animator creating animations and 3D content, contributing to various projects that incorporated design, storytelling, and immersive technology.

Education

Hons. Interdisciplinary expanded design and art at Beaconhouse National University
September 1, 2021 - July 19, 2025
Bachelor of Interdisciplinary Expanded Design And Arts at Beaconhouse National University
January 1, 2021 - January 1, 2025
A-Levels at Lahore Grammar School
January 1, 2019 - January 1, 2021
O-Levels at Lahore Grammar School
January 1, 2016 - January 1, 2019
O-Levels at Lahore Grammar School
January 1, 2016 - January 1, 2019
A-Levels at Lahore Grammar School
January 1, 2019 - January 1, 2021
Bachelor of Interdisciplinary Expanded Design And Arts at Beaconhouse National University
January 1, 2021 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Gaming