Hi, I’m Edmund Tse, a driven game developer with over 3 years of experience in game and software development. I specialize in Unity, C#, and Unreal Engine to create engaging mobile, PC, and VR experiences. Collaborating with designers, artists, and engineers comes naturally to me. I’m self-disciplined, thrive under pressure, and enjoy building internal tools and pipelines that help teams work more efficiently.

Edmund Tse

Hi, I’m Edmund Tse, a driven game developer with over 3 years of experience in game and software development. I specialize in Unity, C#, and Unreal Engine to create engaging mobile, PC, and VR experiences. Collaborating with designers, artists, and engineers comes naturally to me. I’m self-disciplined, thrive under pressure, and enjoy building internal tools and pipelines that help teams work more efficiently.

Available to hire

Hi, I’m Edmund Tse, a driven game developer with over 3 years of experience in game and software development. I specialize in Unity, C#, and Unreal Engine to create engaging mobile, PC, and VR experiences.

Collaborating with designers, artists, and engineers comes naturally to me. I’m self-disciplined, thrive under pressure, and enjoy building internal tools and pipelines that help teams work more efficiently.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Full Stack Developer at VRX Studios
December 31, 2024 - July 27, 2025
Maintained and implemented new features for the company website front end and backend. Developed AI features to optimize current workflow. Took charge of git and project management.
Full Stack Developer at VRX Studios, Canada
December 31, 2024 - July 20, 2025
Maintained and implemented new features for the company website front end and backend. Developed AI features to optimize current workflows. Was the person in charge of git and project management.
Full Stack Developer at VR X Studios
July 1, 2024 - December 1, 2024
Maintain and implement new features for the company website front end and backend; develop AI features to optimize the current workflow; in charge of Git and project management.
Senior Unity Game Developer at Oxford University Press Ltd
February 29, 2024 - July 27, 2025
Led end-to-end development of 6 XR (AR/VR) interactive apps using Unity, consistently delivering projects ahead of schedule while meeting product goals. Managed app distribution on multiple platforms achieving over 100,000 downloads. Spearheaded the development of 3 hand-tracking VR games for Meta Quest using machine learning for real-time interactions. Integrated AI and computer vision features leveraging Mediapipe for hand tracking and facial recognition. Experienced in iOS and Android app development.
Senior Unity Game Developer at Oxford University Press Ltd
February 29, 2024 - July 20, 2025
Led the end-to-end development of 6 XR (AR/VR) interactive apps using Unity, consistently delivering projects 15% ahead of schedule while meeting product goals. Managed app distribution on Google Play, Apple App Store, and Meta Quest, achieving over 100,000 downloads. Spearheaded the development of 3 hand-tracking VR games for Meta Quest using machine learning frameworks for real-time interaction. Experience with iOS and Android app development. Integrated AI and computer vision features leveraging Mediapipe for hand tracking and facial recognition.
Game Developer (Freelance) at Oxford University Press Ltd
February 1, 2024 - Present
Developed and launched mobile games across multiple platforms. Managed full project lifecycles, including design and distribution on Play Console and Apple Connect.
Game Developer (Freelance) at Oxford University Press Ltd
February 1, 2024 - Present
Developed and launched mobile games across multiple platforms. Managed full project lifecycles from design to distribution on Play Console and Apple Connect.
Unreal / Unity Programmer at Eteam Entertainment Limited
December 31, 2021 - July 27, 2025
Built XR interactive software and games using Unity C# and Unreal Engine. Utilized third-party plugins supporting voice and multiplayer features. Collaborated with animators, designers, and sound experts.
Unreal / Unity Programmer at ETEAM Entertainment Limited
December 31, 2021 - July 20, 2025
Built XR interactive software and games with Unity C# and Unreal. Utilized third-party plugins and platforms supporting voice and multiplayer functionality. Collaborated with animators, graphic designers, game designers, and sound experts.
Senior Unity Game Developer at Oxford University Press Ltd
November 1, 2021 - February 1, 2024
Led the end-to-end development of 6 XR (AR/VR) interactive apps using Unity, consistently delivering projects 15% ahead of schedule while meeting product goals; managed app distribution on Google Play, Apple App Store, and Meta Quest, achieving 100,000+ downloads across platforms; spearheaded the development of 3 hand-tracking VR games for Meta Quest, utilizing machine learning frameworks for real-time interaction; experienced in iOS (Objective-C & Swift) and Android (Kotlin & Java) app development; integrated AI and computer vision into mobile apps, leveraging Mediapipe for hand tracking and facial recognition.
ITS Help Centre Student Assistant at The Hong Kong Polytechnic University
June 30, 2021 - July 27, 2025
Provided campus IT solutions to students and staff.
OC STEM Lab Tutor and Supervisor at Sino Group
June 30, 2021 - July 27, 2025
Organized STEM workshops for children aged 4-12. Provided laser-cutting and 3D printing training to kids and trainees.
ITS Help Centre Student Assistant at The Hong Kong Polytechnic University
June 30, 2021 - July 20, 2025
Provided campus IT solutions to students and staff.
OC STEM Lab Tutor and Supervisor at SINO Group
June 30, 2021 - July 20, 2025
Organized STEM-related workshops for children aged 4-12. Provided laser-cut training and 3D printing training for kids and trainees.
ITS Help Centre Student Assistant at The Hong Kong Polytechnic University
May 1, 2018 - June 1, 2021
Provided campus IT solutions to students and staff.
OC STEM Lab Tutor and Supervisor at Sino Group
May 1, 2018 - June 1, 2021
Organized STEM-related workshops for children aged 4-12; provided laser-cut training for kids and trainees; offered 3D printing training for kids and trainees.

Education

BSc(Hons) at The Hong Kong Polytechnic University
January 1, 2017 - December 31, 2021
BSc(Hons) at The Hong Kong Polytechnic University
January 1, 2017 - December 31, 2021
BSc(Hons) in Internet and Multimedia Technologies at The Hong Kong Polytechnic University
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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