Senior Unreal Engine Developer · Tekle Holographics LLCFeb 2025 – Present · 1 yr 10 mos
Real-Time Data Processing: Optimizing large-scale 3D data (CAD models, LiDAR scans, BIM models) for real-time rendering in Unreal Engine using techniques like LOD, occlusion culling, and GPU instancing. Holographic & VR/AR Integration: Developing immersive holographic displays using Unreal Engine's stereoscopic rendering, mixed reality frameworks (OpenXR, Microsoft HoloLens), and volumetric visualization techniques. Multi-Source Data Pipelines: Integrating diverse data sources (Autodesk Revit, GIS mapping, point clouds) into Unreal Engine via Datasmith, custom parsers, or Python scripting for seamless visualization. Performance Optimization: Ensuring smooth frame rates for complex scenes by leveraging Nanite, Niagara for particle effects, and multi-threaded rendering. User Interaction & UI/UX: Designing intuitive interfaces for navigating 3D holograms, including gesture controls, VR hand tracking, and spatial UI elements. By combining Unreal Engine's advanced graphics pipeline with cus