Hi, I’m Nyako Arana, a multidisciplinary artist with a passion for character design and visual development. I specialize in creating playful and stylized assets for toys, collectibles, and interactive media, working across both 2D and 3D workflows. I love translating form language, silhouette, and storytelling into appealing physical figures and pitch-ready illustrations.
I am proficient in sculpting, digital modeling, 3D-print preparation, and have experience leading art teams and projects. Whether I’m designing characters or guiding the visual aesthetic of a game, I enjoy bringing creative ideas to life and collaborating with others to create engaging and production-ready art assets.
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VEROCITY is a high-speed mech racing game and the capstone project for the grad program I was in. I served as the visual development artist and art director, responsible for a wide range of contributions, including concept art, character and prop design, splash illustration, and overall visual direction. Available to play now on Steam!
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