Hi I’m Yulia, a Game Sound Designer based in Los Angeles. I build responsive and immersive interactive audio systems that evolve with gameplay and enhance player experience. My work spans games, film, and music, from designing and implementing systems in Unity and Unreal to recording large ensembles and mixing Dolby Atmos projects. I graduated from Berklee College of Music in 2025, with a Bachelor of Music in Music Production & Engineering and Electronic Production & Design, along with minors in Sound Design for Video Games and Audio Post-Production.

YunJae (Yulia) Lee

Hi I’m Yulia, a Game Sound Designer based in Los Angeles. I build responsive and immersive interactive audio systems that evolve with gameplay and enhance player experience. My work spans games, film, and music, from designing and implementing systems in Unity and Unreal to recording large ensembles and mixing Dolby Atmos projects. I graduated from Berklee College of Music in 2025, with a Bachelor of Music in Music Production & Engineering and Electronic Production & Design, along with minors in Sound Design for Video Games and Audio Post-Production.

Available to hire

Hi I’m Yulia, a Game Sound Designer based in Los Angeles.

I build responsive and immersive interactive audio systems that evolve with gameplay and enhance player experience.
My work spans games, film, and music, from designing and implementing systems in Unity and Unreal to recording large ensembles and mixing Dolby Atmos projects.

I graduated from Berklee College of Music in 2025,
with a Bachelor of Music in Music Production & Engineering and Electronic Production & Design, along with minors in Sound Design for Video Games and Audio Post-Production.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Fluent
Korean
Fluent

Work Experience

Audio Owner / Sound Designer at Happiest Dark Corner
March 1, 2026 - Present
Designed and implemented interactive audio for a Unity/FMOD game targeting PC and console platforms. Built and maintained FMOD event structures, routing, naming, and Unity integration workflows. Coordinated with developers to troubleshoot integration issues and support milestone delivery. Implemented and tested platform-specific features including DualSense haptics and controller speaker playback.
Sound Designer at Film Project "Butter Bliss"
December 1, 2025 - April 30, 2026
Designed and edited audio, including dialogue cleanup, Foley recording, and final editing Credited as Sound Designer on IMDb
Sound Designer at Selected Game Projects "SQUARE" and "Choozle!"
April 1, 2025 - December 31, 2025
Collaborated with ChungKang College of Cultural Industries on game development projects spanning action, character, and UI-focused audio Designed original sound assets for player, weapons, monsters, boss trailers, UI, and gameplay events Coordinated communication between audio team and developers to support implementation and organization
Record / Mix Engineer & Producer (Freelance) at Columbia University graduate student films
January 1, 2024 - Present
Mixed and edited audio for graduate student films in Dolby Atmos and stereo formats. Managed recording sessions in sync with picture, focusing on organization, timing, miking accuracy, and technical correctness. Implemented spatial and interactive audio in Unity using VR ambisonics and in Unreal Engine using Wwise.
Lab Assistant Supervisor at Berklee College of Music
October 1, 2023 - December 1, 2025
Supervised student lab operations, provided technical support, and assisted with studio equipment setup and troubleshooting.
Record / Mix Engineer & Producer at Berklee College of Music
June 1, 2023 - Present
Completed 300+ hours of studio recording, mixing, and production work. Worked with API Legacy Plus, Neve 88RS, Avid S6, SSL Duality, and Pro Tools. Engineered overdub and big band sessions, including session preparation, microphone setup, documentation, and recording support.

Education

Associate of Arts at BackSeok Art University
March 1, 2020 - February 28, 2022
Bachelor of Music at Berklee College of Music
September 6, 2022 - December 12, 2025
Bachelor of Music in Music Production & Engineering and Electronic Production & Design at Berklee College of Music
September 1, 2022 - December 1, 2025
Associate of Arts in Contemporary Music at BackSeok Art University
March 1, 2020 - February 1, 2022
Dual Major (Music Production & Engineering; Electronic Production & Design) at Berklee College of Music
September 1, 2022 - December 1, 2025
Minors (Sound Design for Video Games; Audio Post-Production) at Berklee College of Music
September 1, 2022 - December 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Computers & Electronics, Professional Services
    Sound Re-Design Demo Reel

    Re-designed the sound for the game clips.

    "Choozle" Game Project as a Sound Designer

    Collaboration with Chung-Gang University on game development
    Designed original sound assets for character movement, UI, and gameplay events