Hi I’m Yulia, a Game Sound Designer based in Los Angeles.
I build responsive and immersive interactive audio systems that evolve with gameplay and enhance player experience.
My work spans games, film, and music, from designing and implementing systems in Unity and Unreal to recording large ensembles and mixing Dolby Atmos projects.
I graduated from Berklee College of Music in 2025,
with a Bachelor of Music in Music Production & Engineering and Electronic Production & Design, along with minors in Sound Design for Video Games and Audio Post-Production.
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Re-designed the sound for the game clips.
Collaboration with Chung-Gang University on game development
Designed original sound assets for character movement, UI, and gameplay events
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