YunJae (Yulia) Lee

Available to hire

Hi I’m Yulia, a Game Sound Designer based in Los Angeles. I build responsive and immersive interactive audio systems that evolve with gameplay and enhance player experience.

About

Hi I’m Yulia, a Game Sound Designer based in Los Angeles.

I build responsive and immersive interactive audio systems that evolve with gameplay and enhance player experience.
My work spans games, film, and music, from designing and implementing systems in Unity and Unreal to recording large ensembles and mixing Dolby Atmos projects.

I graduated from Berklee College of Music in 2025,
with a Bachelor of Music in Music Production & Engineering and Electronic Production & Design, along with minors in Sound Design for Video Games and Audio Post-Production.

  • Joined August 2025

Languages

  • EnglishFluent
  • KoreanFluent

Industry experience

  • Media & Entertainment
  • Gaming
  • Education
  • Software & Internet
  • Computers & Electronics
  • Professional Services

Projects · 2

Work experience· 6 roles

Audio Owner / Sound Designer · Happiest Dark CornerMar 2026 – Present · 9 mos

Designed and implemented interactive audio for a Unity/FMOD game targeting PC and console platforms. Built and maintained FMOD event structures, routing, naming, and Unity integration workflows. Coordinated with developers to troubleshoot integration issues and support milestone delivery. Implemented and tested platform-specific features including DualSense haptics and controller speaker playback.

Sound Designer · Film Project "Butter Bliss"Dec 2025 – Apr 2026 · 5 mos

Designed and edited audio, including dialogue cleanup, Foley recording, and final editing Credited as Sound Designer on IMDb

Sound Designer · Selected Game Projects "SQUARE" and "Choozle!"Apr 2025 – Dec 2025 · 9 mos

Collaborated with ChungKang College of Cultural Industries on game development projects spanning action, character, and UI-focused audio Designed original sound assets for player, weapons, monsters, boss trailers, UI, and gameplay events Coordinated communication between audio team and developers to support implementation and organization

Record / Mix Engineer & Producer (Freelance) · Columbia University graduate student filmsJan 2024 – Present · 2 yrs 11 mos
Lab Assistant Supervisor · Berklee College of MusicOct 2023 – Dec 2025 · 2 yrs 3 mos
Record / Mix Engineer & Producer · Berklee College of MusicJun 2023 – Present · 3 yrs 6 mos

Education· 6

Associate of Arts · BackSeok Art University2020 – 2022
Bachelor of Music · Berklee College of Music2022 – 2025
Bachelor of Music in Music Production & Engineering and Electronic Production & Design · Berklee College of Music2022 – 2025
Associate of Arts in Contemporary Music · BackSeok Art University2020 – 2022

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