Hi, I’m Yulia.
I’m a Sound Designer, Producer, and Engineer.
I graduated from Berklee College of Music in December 2025 with a Bachelor of Music in Music Production and Engineering and Electronic Production and Sound Design.
I combine creativity with technical expertise in my approach to sound and music. My work spans various media, including video games, music, and film.
I’ve collaborated on multiple projects, including developing games with sound designers and programmers, recording big bands, mixing the recordings and songs, working on Dolby Atmos for Films created by graduate students from Columbia University’s Film Program, and co-writing and producing songs with other musicians.
I’m passionate about learning new tools and techniques to stand out and make unique mark in the music industry.
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Re-designed the sound for the game clips.
Collaboration with Chung-Gang University on game development
Designed original sound assets for character movement, UI, and gameplay events
Film project mixed in Dolby Atmos, focusing on dialogue clarity, spatial balance, and cinematic immersion. Delivered both immersive and 2.0 render outputs for standard playback compatibility.
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