I’m a concept artist passionate about designing characters, environments, and props that tell compelling visual stories. I thrive in collaborative settings where creativity and technical precision come together to craft engaging visual experiences.

Oskar Robertson

I’m a concept artist passionate about designing characters, environments, and props that tell compelling visual stories. I thrive in collaborative settings where creativity and technical precision come together to craft engaging visual experiences.

Available to hire

I’m a concept artist passionate about designing characters, environments, and props that tell compelling visual stories.
I thrive in collaborative settings where creativity and technical precision come together to craft engaging visual experiences.

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Language

English
Advanced

Work Experience

2D Concept Artist at Local Hospitality Business
October 31, 2023 - October 31, 2023
Worked in a fast-paced hospitality environment, developing transferable teamwork and communications skills applicable to creative collaboration. Key responsibilities: Provided excellent customer service while managing multiple priorities efficiently. Collaborated closely with team members to maintain smooth workflow and consistent quality. Strengthened communication, adaptability, and interpersonal skills essential for teamwork in creative production settings.
2D Concept Artist at Tiny Rebel Games
March 13, 2024 - June 14, 2024
As part of a small development team collaborating with Tiny Rebel Games, I created steampunk-inspired 2D concept art for a collaborative project. My role involved developing detailed visual concepts capturing the game's tone, atmosphere, and historical authenticity, while supporting game play design and visual cohesion across multiple disciplines. Creating concept art for a Steam Punk-inspired project, along side a team. I produce original 2D concept art for characters, environments, and props in a Steam Punk setting. I collaborate with artists and designers to maintain visual consistency and support gameplay integration. I participate in weekly team meetings with design reviews, responding to client and peer feedback assisting concept designs into game-ready assets, ensuring they aligned with technical requirements.

Education

BA (Hons) Games Art at University of South Wales
October 3, 2022 - May 15, 2025
Digital Arts Diploma (Distinction) at Pencoed College
June 24, 2022 - January 1, 2022
GCSEs (6 GCSEs and Above) at Porth Cawl Comprehensive
September 7, 2015 - March 13, 2020

Qualifications

BA (Hons) Games Art (2:1 Degree)
October 3, 2022 - May 15, 2025
Digital Arts Diploma (Distinction)
September 7, 2020 - June 24, 2022
GCSEs (6 GCSEs and Above)
September 7, 2015 - March 13, 2020
Art (A Grade) / Maths (B Grade) / (C English)

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services