Guilherme Libanio de Oliveira
I am Guilherme Libanio, a graduate in Systems Analysis and Development from FACENS. I have experience in the technology field, working with both software development and IT support.
I worked for one year at the Sorocaba City Hall, providing technical support, including hardware maintenance, user assistance, and troubleshooting issues related to systems and equipment.
In addition, I have experience in software development. I participated in a project at Bytech focused on students, where I worked as a Full-Stack Developer, contributing to the development of a mobile application using Flutter and Firebase.
I have also developed two independent games: Thievery, created using Unreal Engine, and Rogue Survivalist, developed in Unity and currently published on Steam.
Currently, I work as a Front-End Developer at ED+, operating as a contractor on demand, focusing on building interfaces and improving web projects. I am continuously seeking to grow professionally, contribute with high-quality solutions, and expand my experience in the technology field.
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