With more than 10 years of experience, I have worked in several Latin American and abroad companies as a Sound Designer (Sixth Vowel, Okam Studio, Epic Llama, Opqam, 3OGS, WBG, Nimble Giant), as well as LA Film Companies. I thrive on orchestrating music and soundscapes for games and films, from trailer themes to in-game audio implementation in Unreal and Unity. I enjoy collaborating with directors and developers to bring characters and worlds to life through sound.

Luis

With more than 10 years of experience, I have worked in several Latin American and abroad companies as a Sound Designer (Sixth Vowel, Okam Studio, Epic Llama, Opqam, 3OGS, WBG, Nimble Giant), as well as LA Film Companies. I thrive on orchestrating music and soundscapes for games and films, from trailer themes to in-game audio implementation in Unreal and Unity. I enjoy collaborating with directors and developers to bring characters and worlds to life through sound.

Available to hire

With more than 10 years of experience, I have worked in several Latin American and abroad companies as a Sound Designer (Sixth Vowel, Okam Studio, Epic Llama, Opqam, 3OGS, WBG, Nimble Giant), as well as LA Film Companies.

I thrive on orchestrating music and soundscapes for games and films, from trailer themes to in-game audio implementation in Unreal and Unity. I enjoy collaborating with directors and developers to bring characters and worlds to life through sound.

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Language

Spanish; Castilian
Fluent
English
Intermediate
Italian
Beginner

Work Experience

General Producer at Nimble Giant
December 31, 2020 - September 24, 2025
Oversee music design and audio production for multiple video game projects; coordinate with composers, sound designers and developers to drive audio direction and ensure timely delivery across platforms.
Music Designer / Audio Designer at Nimble Giant (Spain)
December 31, 2024 - September 24, 2025
Lead music design and audio integration for video games; implement audio pipelines in Unreal Engine and collaborate with cross-functional teams to deliver immersive sound.
Music Designer at Okam Studio (Argentina)
December 31, 2016 - September 24, 2025
Designed music and sound for studio projects, coordinating with directors and developers to shape the sonic identity.
General Producer at Nimble Giant
January 1, 2020 - September 24, 2025
Led music design, sound design, and audio post-production for Nimble Giant projects, coordinating with game developers and creative directors to deliver cohesive audio experiences across multiple titles.
Music Designer at Nimble Giant
January 1, 2020 - September 24, 2025
Designed original music themes and scores for Nimble Giant games and media; implemented audio into game engines and worked closely with composers and engineers to realize the musical vision.
Music Designer at E Studios, LA
January 1, 2016 - September 24, 2025
Created music design and audio assets for LA-based projects, collaborating with cross-functional teams.
Music Designer at Okam Studio
January 1, 2016 - September 24, 2025
Music design work for Argentina-based projects; composition and orchestration for games and media.
Additional Music / Sound Designer at Star Trek Infinite
January 1, 2021 - September 24, 2025
Additional music, sound design and orchestration for Star Trek Infinite (Deluxe Edition).
Composer / Sound Designer at Darkestville Castle
January 1, 2021 - September 24, 2025
Composer for Darkestville Castle on PS4, Nintendo Switch, Android, PC and macOS/Linux; provided soundtrack and in-game audio.

Education

Bachelor of music composition at Art University
May 1, 2008 - December 11, 2015
Bachelor in Music Composition at National University of Arts
January 1, 2008 - January 1, 2015
Technical degree in Music at Music Conservatoire
January 1, 2004 - January 1, 2007
Bachelor in Music Composition at National University of Arts
January 1, 2008 - January 1, 2015
Technical degree in Music Conservatory at Conservatory of Music
January 1, 2004 - January 1, 2007

Qualifications

Bachelor of music composition
December 19, 2008 - December 3, 2015

Industry Experience

Gaming, Education, Media & Entertainment, Professional Services, Software & Internet