This is a fanart project I am working on. At the moment, it is in a proof of concept stage where I am using plasticity to block out various details to create a good base that I can make my high poly later in blender. The aim is to create a more industrial agressive looking arwing design which I might even have custom colour schemes for each characters ship. Design progress and model shown here: https://www.twine.net/signin
- 3D Designer
- Artist
- Designer
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