I’m an artist and developer with a strong background in animation, illustration, and digital content creation. Over the years, I’ve had the pleasure of working on a variety of projects ranging from 3D software applications, motion graphics, to mixed reality experiences. I love helping students and clients alike by leveraging my skills in both creative and technical domains. I bring a collaborative spirit to every project with experience working cross-platform and across different production pipelines. I’m an instructor as well, teaching courses using the Adobe Creative Suite, DaVinci Resolve, and 3D modeling software, enabling others to stay ahead in this fast-changing industry.

Giant Switch

I’m an artist and developer with a strong background in animation, illustration, and digital content creation. Over the years, I’ve had the pleasure of working on a variety of projects ranging from 3D software applications, motion graphics, to mixed reality experiences. I love helping students and clients alike by leveraging my skills in both creative and technical domains. I bring a collaborative spirit to every project with experience working cross-platform and across different production pipelines. I’m an instructor as well, teaching courses using the Adobe Creative Suite, DaVinci Resolve, and 3D modeling software, enabling others to stay ahead in this fast-changing industry.

Available to hire

I’m an artist and developer with a strong background in animation, illustration, and digital content creation. Over the years, I’ve had the pleasure of working on a variety of projects ranging from 3D software applications, motion graphics, to mixed reality experiences. I love helping students and clients alike by leveraging my skills in both creative and technical domains.

I bring a collaborative spirit to every project with experience working cross-platform and across different production pipelines. I’m an instructor as well, teaching courses using the Adobe Creative Suite, DaVinci Resolve, and 3D modeling software, enabling others to stay ahead in this fast-changing industry.

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Language

English
Fluent

Work Experience

Instructor at Arts Umbrella - Arts Education Centre
January 1, 2020 - June 14, 2024
Contract Animation Instructor for the Electronic Arts Teen Scholarship Program, an intensive 16-week program using 3D software and Adobe Creative Suite to prepare students for industry related jobs.
Freelance Artist and Developer at Giant Switch
November 1, 2013 - June 14, 2024
Content development including illustration, animation, and motion graphics. Also involved in interaction design, UX/UI, hosting, and backend maintenance of e-commerce websites. Recent projects in XR (mixed reality) include browser-based AR implementations reliant on effective UX and intuitive interfaces.
Marketing Director at Tribal Spirit Gallery
November 1, 2005 - October 31, 2024
Responsible for e-commerce website development, hosting, and maintenance; branding, print and digital marketing campaigns; event management for a 2,500 sq. ft. fine and indigenous art gallery.
Design Coordinator/Creative Director at TELDON INTERNATIONAL
September 1, 2001 - March 31, 2004
Project coordination for a five person design team designing for multiple large format offset printing presses and for digitally printed marketing materials. Clients included BMW Motorrad, Porsche, Remax, and Metlife. Design and print production for special internal projects including annual reports. This role was the hub for internal communications between the design team, sales, production, press, the CEO/CFO, and the Director of Marketing.
UI/UX Frontend Artist at ELECTRONIC ARTS
January 1, 1998 - December 31, 1998
Front end UI/UX and background design for the Nintendo 64 FIFA ‘98 AAA console video game. Lead designer for the front end of the Nintendo platform, and concept art for the ‘99 PlayStation version.
Digital Strategist at Tank Five
November 1, 2017 - May 31, 2024
Experiential marketing design and consultation for e-commerce websites, brands, product packaging, labels, augmented reality promotions, and mixed media campaigns. Managed direct communications with clients, printers, hosting providers, and suppliers to ensure smooth operations and establish strong information architecture.

Education

Bachelor's Degree at Alberta University of the Arts
September 1, 1990 - June 30, 1995

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet, Retail, Professional Services, Non-Profit Organization
    uniE621 Rainy Town - music video
    The song “Rainy Town” was inspired by the street photography of Vancouver’s Fred Herzog, whose stunning shots of East Van captivated songwriter Alison Jenkins almost a decade ago. Created in August of 2021, the “Rainy Town” music video takes viewers on a bird’s eye trip through East Vancouver, styled as though each frame were printed from a wood-cut block. The entire video was created in 3D software, and made to look like 2D animation. The benefits in this process are significant, as you only need to create a character or scene once, and not hundreds of times to achieve motion and multiple perspectives. The film won multiple awards globally, including Best Music Video. https://www.behance.net/gallery/135126651/Rainy-Town-the-Music-Video
    uniE621 Diabolical U. - teaser clip
    A teaser clip for an animated series based on the concept of Satan and his minion GOAT with a project to market HELL to the masses through social media. This video clip reveals a Veo 3 version of Satan derived from the series’ animated characters in a campaign to show a more sensitive side. The character is constructed and reimagined through a detailed process to create prompts that retain character and environment consistency. This process is very effective as a marketing tool, enabling a very quick turnaround when envisioning concepts and matching original illustrated developments with unparalleled consistency using AI generation tools. video motiongraphics videoediting
    uniE608 Diabolical U. - Animated series teaser clip.
    An animated series based on the concept of Satan and his minion GOAT and a project to market HELL to the masses through social media. This video clip reveals a Veo 3 version of Satan derived from the series’ animated characters in a campaign to show a more sensitive side. The character is constructed and reimagined through a detailed process to create prompts that retain character and environment consistency. This process is very effective as a marketing tool, enabling a very quick turnaround when envisioning concepts and matching original illustrated developments with unparalleled consistency using AI generation tools. video videoeditor motiongraphics
    uniE608 The Little Thai Chef
    Created as a projection sequence for VIP rooms at a local Thai restaurant. The miniature little chef appears at each table setting and provides a cooking demonstration. animator 3D videoeditor characterdesign
    uniE621 The Adventures of Little Ali Fox
    Originally created as a short story, Little Ali Fox secured a semi-finalist position at the 2016 Ottawa International Film Festival for Animated Series, with mentorship by writer/producer Philippe Ivanusic-Vallee. Currently in development as a graphic novel and animated series. https://www.behance.net/gallery/102394041/Ali-Fox-VS-The-Virus illustrator books animation
    uniE621 The Adventures of Little Ali Fox: Children’s series
    Originally created as a short story, Little Ali Fox secured a semi-finalist position at the 2016 Ottawa International Film Festival for Animated Series, with mentorship by writer/producer Philippe Ivanusic-Vallee. Currently in development as a graphic novel and animated series. https://www.twine.net/signin illustrator books animation
    uniE608 XIII Mixed Reality Exhibition
    Exhibition of a parable themed 78 card Tarot deck in development, complete with on-site mixed reality experiences. https://www.twine.net/signin animator XR MR AR illustration