Steve Asay is an animator and illustrator with several years of animation, 3D modeling, motion graphics and illustration experience. As a generalist for animation and illustration, he can take a project from initial idea to finished product with all steps in between. His passion and enthusiasm for animation and illustration, work ethic, skills, and ability to work alone or with a team set him apart as an optimal artist to work with on a project. --- **Employment and project experience** **Senior Designer** Apple Inc. _January 2017 - March 2017_ **UX Designer** Airbnb Inc. _January 2019 - March 2019_

Steve Asay

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Steve Asay is an animator and illustrator with several years of animation, 3D modeling, motion graphics and illustration experience. As a generalist for animation and illustration, he can take a project from initial idea to finished product with all steps in between. His passion and enthusiasm for animation and illustration, work ethic, skills, and ability to work alone or with a team set him apart as an optimal artist to work with on a project. --- **Employment and project experience** **Senior Designer** Apple Inc. _January 2017 - March 2017_ **UX Designer** Airbnb Inc. _January 2019 - March 2019_

Available to hire

Steve Asay is an animator and illustrator with several years of animation, 3D modeling, motion graphics and illustration experience. As a generalist for animation and illustration, he can take a project from initial idea to finished product with all steps in between. His passion and enthusiasm for animation and illustration, work ethic, skills, and ability to work alone or with a team set him apart as an optimal artist to work with on a project.

Employment and project experience

Senior Designer Apple Inc.
January 2017 - March 2017

UX Designer Airbnb Inc.
January 2019 - March 2019

See more

Language

English
Fluent

Work Experience

2D and 3D Artist at Alter Learning Inc.
April 1, 2024 - Present
Part of an international remote team creating 2D graphical, illustrative, and UI content for educational video games, plus 3D content for the games; projects support STEAM education for kids, teachers and scientists.
Illustrator at Book Journey, LLC
January 1, 2024 - Present
Illustrator on a design team for a publishing company; assigned illustrations for book covers and spot illustrations for books.
Illustrator and Painter at Steve Asay Creates
January 1, 2023 - Present
Pen and ink and oil paintings; complete traditional and digital illustrations for video games, commercial art, children’s and technical books; content for promotional materials.
Storyboard Artist at Stephen T. King
July 1, 2020 - October 31, 2020
Created storyboards and an animatic based on a fictional script provided by the client.
3D Animator at Bourbon Street High Definition Video Production
February 1, 2015 - May 1, 2015
Provided freelance animation services for an auto dealership; created storyboard, animatic, renderings, and composite animation for 3D animation of a Ford Mustang used in a TV commercial.
Motion Graphics Designer at Johnson Controls, Inc.
January 1, 2014 - February 1, 2014
Generated a 30-second 2D animation that was used to train service and maintenance staff about a complex water heating, cooling, and supply system for an international airport.
Motion Graphics Designer at In The Telling
July 1, 2013 - May 1, 2015
Delivered motion graphics services; conceptualized and created hundreds of 10- to 40-second educational 2D explainer motion graphics animations, used in live-action videos to enhance e-learning curriculum and explain complex subjects to students.
Video Editor at Remax Pros
January 1, 2013 - June 1, 2013
Collaborated directly with brokers to edit and produce walk-through videos of real estate projects.
Illustrator and 3D Animator (Contracted Designer) at Spacesaver Corporation
June 1, 2012 - May 31, 2014
Provided 3D animation and modeling plus illustration services as a contracted designer. Storyboarded, modeled, textured, animated, and rendered a library of 25 original 3D product animations for company merchandise promotion on their website and at trade shows. Also conceptualized and developed original illustrations to demonstrate company processes and services.
Team Director & Camera Operator at Rock Church/Mosaic Community Church
June 1, 2011 - June 30, 2020
Team director and camera operator of the church's video team for sermons, speaking engagements, interviews, and other events; edited, encoded and uploaded videos online.
Animator and Digital Manager at Improve Group
October 1, 2010 - June 1, 2013
Produced a library of 3D product animations for marketing; modeling, photo-editing, and motion graphics services; created and organized digital assets for marketing campaigns.
Founder/Owner, Animator, Illustrator at Pulse Animation LLC
October 1, 2010 - Present
Founder/owner providing animation, illustration, motion graphics, and video editing services to diverse clients; responsible for client communication, goals and scope, budgets and timelines, business development, and marketing materials.

Education

Bachelor of Science in Animation at Westwood Online College
September 7, 2009 - May 18, 2012
Studied animation, film, and video.
Bachelor of Art in Illustration at Rocky Mountain College of Art and Design
September 2, 1991 - May 21, 1993
Studied illustration and design.
Visual Communications Program at Colorado Institute of Art
July 9, 1990 - May 31, 1991
Studied graphic design and illustration

Qualifications

Bachelor of Science in Animation
September 7, 2009 - May 18, 2012
Studied animation, film and video.
Bachelor of Art in Illustration
September 2, 1991 - May 21, 1993
Studied illustration, art and design
Adobe Photoshop
July 1, 2002 - August 1, 2002
Photo editing and raster drawing software
Adobe Illustrator
January 4, 1993 - March 26, 1993
Vector design and illustration software
Autodesk Maya
June 1, 2010 - December 17, 2010
High end 3D modeling, animation and effects software
Adobe Premiere Pro
January 4, 2010 - March 26, 2010
Non-linear video editing software
Adobe After Effects
April 5, 2010 - June 18, 2010
Adobe After Effects
April 5, 2010 - June 18, 2010
Motion graphics and visual effects software
Adobe Flash (Animate)
September 1, 2009 - October 29, 2010
2D animation software
Z-brush
January 4, 2010 - March 26, 2010
3D sculpting software
Affinity Photo
April 1, 2025 - October 1, 2025
Photo editing and raster drawing software
Affinity Designer
April 1, 2025 - October 1, 2025
Vector design and illustration software
Affinity Publisher
September 1, 2025 - October 31, 2025
Desktop publishing software
Adobe InDesign
September 10, 2026 - September 10, 2026
Adobe InDesign
August 3, 2002 - August 30, 2002
Desktop publishing and page layout software
Blender
July 20, 2026 - September 10, 2026
3D modeling, animation and effects software
Adobe Substance Painter
November 1, 2025 - April 30, 2026
Industry standard 3D painting and texturing software
Traditional drawing and media
July 9, 1990 - May 21, 1993
Drawing and illustrating with traditional tools and media

Industry Experience

Media & Entertainment, Education, Professional Services, Gaming, Wholesale & Distribution, Consumer Goods
    3D Models - Game Assets

    [3D Modeled Game Assets](https://www.twine.net/signin

    This a collection of video game assets I created for a client. The 3D meshes were modeled in Maya, and the textures were created and applied using Adobe Substance Painter.

    3D Animation - Back to Basics

    This also is a 3D product animation I created for my client, Spacesaver Inc., of Fort Atkinson, WI.
    I collaborated with the company’s marketing team, and following their script, I created the animation from concept to video, involving: creating a storyboard, 3D models, animatic, rough animation, and ultimately the finished 3D video.
    My contributions to the final product were:

    • Conceptual and storyboard art (freehand art)
    • 3D modeling of the animation’s scene setup and the company’s product, mobile shelving units. (using 3D software Autodesk Maya)
    • Texturing, Lighting, Animation, and batch-image renders of all camera shots (using Maya)
    • Compositing batch-rendered shots, along with music, text, and effects (using compositing software After Effects)
    • Rendering and delivery of final animation video (using After Effects)
    3D Animation - Industrial Storage

    This is a 3D product animation I created for my client, Spacesaver Inc., of Fort Atkinson, WI.
    I collaborated with the company’s marketing team, creating the animation from concept to final video, involving: creating a storyboard, 3D assets*, animatic, rough animation, and ultimately the finished 3D video.
    My contributions to the final product were:

    • Conceptual and storyboard art creation (freehand art)
    • Creating 3D models* of the animation’s scene setup and the company’s product, the mobile shelving units (using 3D software Autodesk Maya)
    • Texturing, Lighting, Animation, and batch-image renders of all camera shots (using Maya)
    • Compositing batch-rendered shots, along with music, text, and effects (using compositing software After Effects)
    • Rendering and delivery of final animation video (using After Effects)

    *(I did not model the 3D forklifts and driver)

    3D Animation - Military Storage

    This is a 3D product animation I created for my client, Improve Group Inc., of Albuquerque, NM.
    I collaborated with the company’s marketing team, creating the animation from concept to final video, involving: creating a storyboard, 3D assets*, animatic, rough animation, and ultimately the finished 3D video.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • 3D models* of the animation’s scene setup and the company’s products, mobile military storage units (using 3D software Autodesk Maya)
    • Texturing, Lighting, Animation, and batch-image renders of all camera shots (using Maya)
    • Compositing batch-rendered shots, along with music, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)

    *(The guns, clock, and trees I did not model)

    3D Animation - Educational Storage

    This is a 3D product animation I created for my client, Improve Group Inc., of Albuquerque, NM.
    I collaborated with the company’s marketing team, creating the animation from concept to final video, involving: creating a storyboard, modeling 3D assets*, animatic, rough animation, and ultimately the finished 3D video.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • 3D modeling* of the animation’s scene setup and the company’s products, mobile educational storage units (using 3D software Autodesk Maya)
    • Texturing, Lighting, Animation, and batch-image renders of all camera shots (using Maya)
    • Compositing batch-rendered shots, along with music, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)

    *(3D Trees/bushes, instruments, clothing, old file cabinets, some notebooks, trophies, and football helmets were not modeled by me)

    2D/3D Animation - Reality Check Explainer Animation

    This is a 2D/3D product animation I created for my client, Improve Group Inc., of Albuquerque, NM.
    I collaborated with the company’s marketing team, creating the animation from concept to video, involving: creating the script, storyboard, asset creation, animatic, rough animation, and ultimately the finished 2D animation video. I also outsourced the voice talent for narration.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • Creation of the 2D assets for the animation (using Illustrator and Photoshop)
    • 3D modeling, Texturing, Lighting, Animation, and batch-image renders of camera shots of the 3D wall scene and logo animation (using 3D software Autodesk Maya)
    • Creation of the music track from multiple royalty-free sound bytes (using After Effects)
    • Animation of 2D assets and text (using After Effects)
    • Composited batch-rendered shots and text animation, along with music and effects (using After Effects)
    • Rendering and delivery of final animation video (After Effects)

    2D Animation - Align Software Explainer Animation

    In this is a 2D product animation I created for my client, Improve Group, Inc., of Albuquerque, NM, I collaborated with the company’s marketing team, creating the animation from concept to video, involving: creating the storyboard, 2D assets, animatic, rough animation, and ultimately the finished 2D video. I also outsourced the voice talent for narration.
    My contributions were:

    • Conceptual and storyboard art (freehand art)
    • 2D assets used in the animation (using Adobe Illustrator and Photoshop)
    • Animating the characters and assets (using After Effects and Maya)
    • Scene setup (using 2D software After Effects)
    • IG Align logo (as a separate assignment)
    • Compositing animation, along with voice track, music, text, and effects (using After Effects)
    • Rendering and delivery of final animation video (After Effects)
    2D Motion Graphic - Integration

    This is a 2D motion graphic explainer animation I created for my client, In The Telling, of Boulder, CO. I collaborated with the company’s creative team, creating the animation from concept to final video, involving: creating a storyboard, animatic, rough animation, and ultimately the finished 2D video, which was used in George Washington University’s online curriculum.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • Compositing provided art assets along with with the monologue, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)

    2D Motion Graphic - Development Process Explainer

    In this is a 2D motion graphic explainer animation I created for my client, In The Telling, of Boulder, CO. I collaborated with the company’s creative team, creating the animation from concept to final video, involving: creating a storyboard, rough animation, and ultimately the finished 2D video, which was used in George Washington University’s online curriculum.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • Compositing art assets along with with the monologue, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)

    2D Motion Graphic - Investing

    This is a 2D motion graphic explainer animation I created for my client, In The Telling, of Boulder, CO. I collaborated with the company’s creative team, creating the animation from concept to final video, involving: creating a storyboard, animatic, rough animation, and ultimately the finished 2D video, which was used in George Washington University’s online curriculum.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • Compositing provided art assets along with with the monologue, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)

    2D Motion Graphic - How Prototyping Works

    This is a 2D motion graphic explainer animation I created for my client, In The Telling, of Boulder, CO. I collaborated with the company’s creative team, creating the animation from concept to final video, involving: creating a storyboard, 2D assets, animatic, rough animation, and ultimately the finished 2D video, which was used in George Washington University’s online curriculum.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • 2D asset creation (using Illustrator and Photoshop)
    • Compositing art assets along with with the monologue, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)

    2D Motion Graphic - Human Computer Interaction

    This 2D motion graphic explainer animation I created for my client, In The Telling, of Boulder, CO. I collaborated with the company’s creative team, creating the animation from concept to final video, involving: creating a storyboard, 2D assets, animatic, rough animation, and ultimately the finished 2D video, which was used in George Washington University’s online curriculum.
    My contributions were:

    • Conceptual and storyboard art creation (freehand art)
    • 2D asset creation (using Illustrator and Photoshop)
    • Compositing art assets along with with the monologue, text, and effects (using video editing software After Effects)
    • Rendering and delivery of final animation video (After Effects)