Browse Freelancers

chevron-down
SUBSTANCE PAINTER
Role
Skill
No Results Found
Location
heart
Expert in: 3D Model, 3ds Max, V-ray + 6 more
I am an experienced 3D Generalist with an architectural background and over 6 years of professional practice in the creative industry. I specialize in high-quality modeling, texturing, and lighting, combining technical precision with artistic sensitivity to tell compelling visual stories. I support the creative process throughout the entire production pipeline, from initial concept and block-out to look development and the final 3D render. My professional experience includes delivering advanced 3D & VFX assets for prestigious international film productions, high-impact commercials, and global product marketing.
More info
heart
Expert in: Python, Game Design, C# + 4 more
I’m Andrew Hawkins, a senior game developer with 15+ years of Unity experience and 3+ years in Unreal Engine, shipping multiple commercial games across console and mobile. I specialize in gameplay systems, tools development, real-time 3D, and VR/AR, and I thrive in turning prototypes into shipped products through full production pipelines. I’ve led teams and held roles such as CTO and lecturer, building real-time simulation and gameplay systems using C++ and Python. I’ve mentored teams, implemented pipelines with Agile practices, and taught Unity and Unreal-driven curriculums at North Metropolitan TAFE since 2009.
More info
heart
Expert in: Adobe Photoshop, Illustration, Adobe Illustrator + 10 more
I’m a senior illustrator and concept artist with 12+ years of professional experience creating character-driven and world-building artwork for games, tabletop, and entertainment. I’ve collaborated with studios and publishers such as Renegade Game Studios, Electronic Arts, Hasbro, nWay, and other independent teams, delivering production-ready illustrations across a wide range of styles and scopes. My background combines strong fundamentals, fast iteration, and close collaboration with art directors to ensure visuals are both expressive and practical for production.
More info
heart
Expert in: 3D Animation, Adobe After Effects, Blender + 6 more
https://viniciostakeda.twinesite.com/ With a strong focus on 3D animation and real-time workflows, I bring both creative vision and technical precision to every project. As a 3D Generalist, I work primarily with Blender for character animation, rigging, and environment creation, alongside Unreal Engine 5 for immersive environments, real-time rendering, and cinematic sequencing. I have contributed to game industry projects for the United States and Japan market, focusing on character animation and in-game cutscenes. My work includes creating game-ready animations and real-time cinematic sequences, with experience in locomotion systems, action animations, cinematic blocking, retargeting, and Unreal Engine integration to ensure seamless transitions between gameplay and narrative moments. In parallel, I bring 2 years of experience creating alternative and street-style 3D animations for branding and visual campaigns within the regulated cannabis market in the United States. These projects were developed for U.S. based companies, emphasizing bold visual language, stylized motion, and experimental aesthetics tailored for digital media, product launches, and brand storytelling. My skill set also extends into post-production and video editing, using Adobe Premiere and After Effects to deliver polished cinematics, trailers, and final visual content with seamless integration from 3D to final output. From crafting gameplay animations and narrative-driven cutscenes to optimizing workflows across production and post, I’m passionate about transforming ideas into production-ready visuals through efficient, modern 3D pipelines.
More info
heart
Expert in: Adobe Illustrator, Adobe Photoshop, Blender + 14 more
Hi, I'm an illustrator and I would like to work in your graphic novel. Here is my portfolio : isabelgalvez.eu/editorial/
More info
heart
Expert in: 3D Model, Blender, Substance Painter + 5 more
Hi, I’m Daniel Phillis, a 3D artist and VFX generalist with a passion for lighting, modelling and look development. I’ve spent the last several years delivering high‑quality visuals for film, TV and advertising, collaborating with teams across Australia and remote studios. My work is often praised for its detail and storytelling impact, and you can see more of my portfolio on ArtStation at https://www.artstation.com/artist/danielphillis. I’m keen on growing chillies, exploring traditional sculpture and skateboarding, and I stay inspired by fellow artists and maker communities. I love collaborating, learning new tools, and pushing the boundaries of what’s possible in the realm of 3D and visual effects.
More info
heart
Expert in: Adobe Photoshop, Prototype, Pitch Deck + 15 more
I am an accomplished Art Director and creative leader, highly experienced in interactive entertainment. I have proven expertise delivering multiple titles across all stages of production, working embedded in teams or B2B. Bringing ideas to life through concept art and immersive 2D/3D design & production, I provide clear communication and fast, effective feedback loops that keep the creative processes flowing.
More info
heart
Expert in: Illustration, Procreate, Character Design + 1 more
I am a visual artist and writer whose portfolio blends universally appealing design for children’s media with socially conscious projects that aim to spread awareness and evoke empathy. I pride myself on versatility, delivering both highly detailed digital paintings and polished, flatter graphics to match the director’s vision, timelines, and production needs. To see more of my portfolio, with additional creator's notes (in case you're curious to get a glimpse into my brain 🐧), feel free to visit my ArtStation! https://asiagrodecka.artstation.com/
More info
heart
Expert in: 3D Design, 3D Model, Autodesk Maya + 8 more
Hi, I’m Hemanga Dutta, a senior 3D Character and Asset Artist based in Dibrugarh, India, currently working remotely for LeeLooLXP in Luxembourg. I create stylized 3D game characters and props, using Maya, ZBrush, and Substance 3D Painter, and I also paint textures for low-poly models. I love turning my imagination into cartoons and 3D characters, and I enjoy sketching ideas that I can develop into fully finished models in Maya , ZBrush and Substance 3D painter. I’ve completed 3D certificate courses on Udemy and hold a graduation from Dibrugarh University. My portfolio includes stylized monsters, characters, and assets. My Work link is hemangadutta.artstation.com
More info
heart
Expert in: 3D Design, V-ray, Substance Painter + 18 more
High‑end 3D Visualizer, specialized in photorealistic interiors, archviz and advanced 3D modeling. I create premium visuals for architects, designers and brands, taking projects from initial brief to final production‑ready imagery. From complex modeling to photoreal rendering, animation, simulation and post‑production, I deliver visuals that elevate ideas and support real‑world decision‑making. With more than a decade of experience working with design‑and‑build companies and top creative studios across Europe, I’ve developed a workflow that blends technical precision, artistic direction and fast, reliable delivery. What sets me apart is my ability to handle full 3D pipelines end‑to‑end: modeling, lighting, PBR texturing, scene optimization, cinematic rendering and final compositing. Whether you need a full 3D environment, a refined product visualization, realistic material simulations or striking animations, I bring the expertise, the method and the eye for detail that make visuals stand out.
More info
heart
Expert in: 3D Animation, Autodesk Maya, ZBrush + 3 more
I am a 3D Animator who helps brands tell authentic stories, through creation and animation of bespoke characters. I specialize in 3D Animation, Modeling, Texturing, Rigging, Look Development, Rendering & Compositing. I utilize Maya, Adobe Suite, Arnold & Unreal Engine. I have over 10 years of experience in the industry with my work being featured in a variety of mediums from Commercials, Animated TV Shows, & Public Service Announcements. I am comfortable working in a team setting as well as being proactive and able to provide quality assurance while meeting deadlines by myself with minimal supervision. I have a strong technical aptitude, significant experience in client-focused environments; along with the planning skills to develop ideas, identify problems and conceptualize solutions.
More info
heart
Expert in: Brochure, Promo Video, Social Media Design + 28 more
Hi, I’m Margot, a graphic & motion designer based in Leeds with 6 years of professional experience. I work across motion design, video editing, illustration, and graphic design, specialising in illustrated explainer videos and visual storytelling that turn complex or abstract ideas into clear, engaging, and memorable content. I’ve worked across education, tech, public-interest, film productions, NGO, and brand-led campaigns, including projects funded by the European Commission and sponsored by UEFA. My work has reached tens of thousands of viewers, increased engagement by up to 300%, and supported initiatives around AI regulation and digital ethics, environmental action, gender equality in sport, and animal welfare. My strongest skills sit at the intersection of motion, design, and narrative. I combine clean editing, strong pacing, animation, and illustration to create content that performs as well as it looks. I am highly proficient in Adobe After Effects, Premiere Pro, Photoshop, Illustrator, InDesign, and Figma, and I am comfortable owning projects end to end, from concept and storyboards to final delivery. What sets me apart is my ability to balance creative craft with clarity, structure, and audience-first thinking, while working quickly and collaboratively in fast-paced environments. I take pride in my versatile art style: anything you dream of, I'll make it real!
More info
heart
Expert in: 3D Animation, 3D Model, Animation + 4 more
Bring your characters to life with production‑ready 3D art. MoonPyre - founded by the team behind Darfall (Paradox Arc) - delivers stylized or realistic character modeling, clean topology, PBR texturing, rigging, and animation optimized for UE5/Unity. Hire a single dedicated senior artist for 55 € per hour. Darfall: https://store.steampowered.com/app/1961600/Darfall/
More info
heart
Expert in: Unity 3D, Unity, C# + 16 more
Unity developer, designer, and technical artist blending creative direction with strong engineering skills. I’ve shipped commercial games, built Unity tools, and produced interactive experiences for clients across gaming, education, and entertainment.
More info
heart
Expert in: Blender, Adobe Photoshop, Adobe After Effects + 5 more
Hi, I’m Jake Merkel, a 3D Artist and Blender specialist with over three years of experience delivering high-impact 3D product renders and animations for advertising and marketing campaigns. I excel in product-focused lighting, rendering, and post-production using Blender, Photoshop, and After Effects, managing the full 3D asset pipeline from concept to polished marketing visuals. I create texture-rich assets and realistic materials, build and render from safe, production-ready workflows, and collaborate with marketing teams to illustrate product features and design directions. I enjoy exploring color and material combinations to drive compelling visuals and efficient post-production processes.
More info
empty user Roles
heart
user displayname
No roles
vulputate rhoncus. Mauris In vitae accumsan quam. Pellentesque convallis nisl vitae nisl tincidunt, ut aliquam velit bibendum. Nullam eget sagittis est. Vivamus sit amet finibus nunc. Nam eu mauris commodo, tempor tortor id, rutrum purus. Praesent condimentum ullamcorper fringilla. Aliquam erat volutpat.
Twine

Connect with our global network and bring the freelancers to you.

Post a project