Hi, I'm Julian Footman. I'm a gameplay and systems engineer with 9+ years of experience, specializing in Unity development and asset integration.
I love prototyping ga...
Hi, I'm Yash Bhakta, a junior software & game developer with hands-on experience in Python, C++, Unity, Unreal Engine, and UI systems. I enjoy building gameplay features ...
I am a security-focused software engineer and systems architect with over 15 years of experience in low-level systems architecture, engine development, and high-concurren...
I’m a software engineer focused on building scalable, production-grade AI infrastructure. I’ve shipped end-to-end systems for model serving, real-time inference, and deve...
I am a detail-oriented service center technician with hands-on experience in defect reporting, issue reproduction, and process-driven troubleshooting across complex syste...
Hi, I’m Alexander Wolfe, a San Antonio-based aspiring game designer with a hands-on background in Unreal Engine 4 & 5, Unity, and 3D modeling. I thrive in collaborative, ...
Hi, I’m Manuel Dominguez, a Senior Game Developer specializing in Unity, Unreal Engine, and VR. With over a decade of experience, I design and ship immersive, high-perfor...
I'm a software developer with a strong background in game development, AR/VR, and scalable back-end systems. I enjoy turning complex ideas into tangible products and coll...
I’m a computer engineer with over 20 years of experience developing training systems and simulators. I have experience developing virtual reality (VR), augmented reality ...
I'm a computer science student at UTSA with a passion for building engaging, polished games and software. I love turning creative ideas into playable experiences, combini...
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different..."
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different iterations of our first prototype.
We are still collaborating together on the Vestige video game.
I can only highly recommend Liam following the work he has done for PYRAMIDE Games.
Please feel free to reach out if you would like to learn more about his experience with us.
Many thanks again to Liam for his dedication to our project, we’re delighted to continue working together 👋"
"Extremely pleasant to work with. 5 stars isn't enough. What they programmed is exactly what I had asked for, and they helped me with more than what I had asked for. They brought up a problem which I had never thought about, answered questions for if I should keep my maps in different levels or shared level, and they helped..."
"Extremely pleasant to work with. 5 stars isn't enough. What they programmed is exactly what I had asked for, and they helped me with more than what I had asked for. They brought up a problem which I had never thought about, answered questions for if I should keep my maps in different levels or shared level, and they helped me with using github. They charged me at super affordable price for a solo indie game developer."
"Working with James Haruki at Solar Enterprise was a great experience. As Backend Tech Lead, I had the chance to collaborate closely with him while he was a Senior Developer on the team.
James combines solid engineering skills with a positive and cooperative attitude. He approaches problems thoughtfully and always..."
"Working with James Haruki at Solar Enterprise was a great experience. As Backend Tech Lead, I had the chance to collaborate closely with him while he was a Senior Developer on the team.
James combines solid engineering skills with a positive and cooperative attitude. He approaches problems thoughtfully and always contributes to productive discussions within the team. I truly enjoyed working with him and would be happy to work together again in the future."
"Better understanding in social media beyond design. planned the content calendar, wrote strong captions, and kept engagement active. Our profile visits and DMs increased during the month we worked together. Solid work and easy communication."
Mary @ Freelance
Feb 22, 2026
"Skilled game tester, who was fun to talk to and get advice on how to improve the game."
RemyBeltres @ remyjem
Feb 13, 2026
"Neo was excellent to work with. He understood my requirements quickly, communicated clearly throughout the project, and delivered high-quality results on time. I highly recommend him."
Ralph @ Umeda
Feb 11, 2026
"Working with Twine enabled us to scale projects quicker than before and the Twine Business makes it so easy to manage and pay contractors over the world."
-Josh Bolland
CEO, J B Cole
"I found an amazing designer and she's fast. I now send her my ideas and she transforms them into great design. The collaboration is fast, professional and easy. It feels like she is already part of our team."
-Achim Kohli
CEO, Legal-i
Clients Rate Twine Game Developers
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158
reviews as of May 1, 2026
Twine
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