Hello, I am Yuantao Li (also known as Brian). I'm a Music Technology graduate student at New York University, specializing in interactive music systems, sound synthesis, ...
Paul Merritt graduated NYU in 2018 and began working at NIST
in the PSCR division. He has completed several projects in
Augmented Reality as part of the UI/UX portfolio...
Hi there, I'm Stefan Celojevic — an all-around game developer with a foundation in programming for online RPGs. My work spans engine and language development, and I have ...
Hi, I’m James Seetal, a seasoned video game industry professional with over 26 years of experience in product development, project management, and game design. I’ve led c...
Hi, I'm Mason! I'm a creative and technically skilled emerging media graduate with a passion for sound design and game development. I enjoy crafting immersive audio envir...
I'm a game designer and writer focused on storytelling, education, and social impact. I built and led interdisciplinary games at NYU's Game Center that blend play, learni...
I’m a passionate game developer focused on immersive AR/VR and multiplayer experiences. I specialize in C++ programming with careful manual memory management, delivering ...
Hi, I’m BIYUN LYU, a technical artist and software engineer who loves blending art and code to bring immersive 3D experiences to life. I specialize in VR/AR development, ...
I am an XR developer and game designer specializing in immersive experiences for Meta Quest devices, focusing on gaming, 3D visualization, and interactive environments. W...
Paragraph 1: I am a self-motivated programmer and recent graduate from the Game Design and Development program at Rochester Institute of Technology, based in New York, se...
"I had a great experience working with Juwonart on my game development project. He is very easy to work with, always active and quick to respond to messages, and he followed instructions exactly as required. He delivered everything perfectly according to what I wanted, and even went further to suggest improvements on how to..."
"I had a great experience working with Juwonart on my game development project. He is very easy to work with, always active and quick to respond to messages, and he followed instructions exactly as required. He delivered everything perfectly according to what I wanted, and even went further to suggest improvements on how to scale the game into multiple levels to keep players more engaged and coming back. I really appreciated his input and I’m satisfied with the overall quality of his work."
"I worked with Daniel as one of our lead engineers on a military FPV drone training simulator built in Unreal Engine 5, a high-stakes project that needed to go from rough prototype to demo-ready in seven weeks for a live demonstration at IITSec 2025.
The biggest technical win on the project was the drone flight dynamics..."
"I worked with Daniel as one of our lead engineers on a military FPV drone training simulator built in Unreal Engine 5, a high-stakes project that needed to go from rough prototype to demo-ready in seven weeks for a live demonstration at IITSec 2025.
The biggest technical win on the project was the drone flight dynamics system. Getting simulated flight to feel believable to real drone pilots is genuinely hard, and Daniel owned that problem end to end. He delivered it on a tight timeline and it held up.
Beyond the technical work, Daniel was a key contributor in the truest sense. He regularly unblocked other developers, stepped into hard problems without being asked, and kept things moving when they could have stalled. He's organized, communicates clearly, and brings a level of institutional knowledge you only get from working on large, complex projects. That kind of experience showed up constantly. He also took time to mentor the junior developers and helped us establish code quality standards that made the whole codebase easier to work in.
If you're building something complex and need someone who can do the hard technical work and help the team around them do the same, Daniel is worth your time."
"David is a very wonderful person to work with.... Pays attention to details, has good communication skills and knows his way around situations"
David @ Waston Inc
May 25, 2026
"Working with Sandra Holly on my Instagram completely changed things for us. In 60 days we went from 200 to 1,200 engaged followers and actually started getting DMs from customers asking to book. They’re consistent, creative, and actually understand what works in the UK market. Highly recommend ."
James @ Media radio Ltd company
May 8, 2026
"Suryan Mon is a professional 3D Animator who helped us with all the 3D artwork, gameplay animations and everything in the game trailer. His brother and he also handled all the technical stuff like weather in Unreal Engine. He is the Art Lead for the game The Sling and The Stone."
EdwyDenny @ EDWYDENNY LLP
May 8, 2026
"We brought Cristobal on to build a mixed reality experience for our classrooms and honestly, it exceeded what we thought was possible. The kids were completely engaged from day one and teachers too. He handled everything from the Unity development to getting multiplayer working smoothly across multiple headsets in the same..."
"We brought Cristobal on to build a mixed reality experience for our classrooms and honestly, it exceeded what we thought was possible. The kids were completely engaged from day one and teachers too. He handled everything from the Unity development to getting multiplayer working smoothly across multiple headsets in the same room. Would absolutely work with him again."
"Working with Twine enabled us to scale projects quicker than before and the Twine Business makes it so easy to manage and pay contractors over the world."
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CEO, J B Cole
"I found an amazing designer and she's fast. I now send her my ideas and she transforms them into great design. The collaboration is fast, professional and easy. It feels like she is already part of our team."
-Achim Kohli
CEO, Legal-i
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