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Damian Moloney is an Australian composer and sound designer specializing in interactive audio for art installations, theatre, video games, and digital art projects. Opera...
Hi, I'm Andrew Hawkins, a senior game developer with 15+ years of Unity development and 3+ years in Unreal Engine. I have shipped multiple commercial games across console...
I am a career Unity developer specialising in Unity development for games, XR (AR/VR/MR), real-time applications, and interactive installations. I build cross-platform so...
I have an extensive career in the games industry with diverse experience across many platforms. I'm a collaborative team player, motivator, and adept problem solver who t...
Hi there! I'm Alexa Bentley, a Melbourne-based Senior Quality Engineer with extensive QA leadership across mobile, console, and VR titles. I've embedded QA in development...
I'm Franco Ingrassia, an Unreal Engine Developer with a strong technical mindset and a passion for building interactive systems and real-time experiences. Highly adaptabl...
I am a motivated and passionate digital artist with an ability to develop high quality assets, as well as having a good understanding of texturing, rigging, animation, re...
Hi there! I’m a dedicated 3D animator with over a decade of experience in rigging, character animation, and game cinematics. I work across 3ds Max, Maya, Spine, and After...
I am a software engineer and game developer with a focus on high-performance C++ and cross-platform game development. I enjoy building robust engines, optimizing performa...
I am a passionate and skilled 3D Modeler with comprehensive training in game art and design, specializing in hard and soft surface modelling, texturing, and animation. I ...
Consulting CTO, software architect, inventor, broad range of industry and cross-disciplinary experience building everything from small apps to games and very large scalin...
With over eight years of experience in games animation, education, and development, I have successfully led projects such as Ardent Role Play and Unveiled.
Combining art...
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different..."
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different iterations of our first prototype.
We are still collaborating together on the Vestige video game.
I can only highly recommend Liam following the work he has done for PYRAMIDE Games.
Please feel free to reach out if you would like to learn more about his experience with us.
Many thanks again to Liam for his dedication to our project, we’re delighted to continue working together 👋"
"Extremely pleasant to work with. 5 stars isn't enough. What they programmed is exactly what I had asked for, and they helped me with more than what I had asked for. They brought up a problem which I had never thought about, answered questions for if I should keep my maps in different levels or shared level, and they helped..."
"Extremely pleasant to work with. 5 stars isn't enough. What they programmed is exactly what I had asked for, and they helped me with more than what I had asked for. They brought up a problem which I had never thought about, answered questions for if I should keep my maps in different levels or shared level, and they helped me with using github. They charged me at super affordable price for a solo indie game developer."
"Working with James Haruki at Solar Enterprise was a great experience. As Backend Tech Lead, I had the chance to collaborate closely with him while he was a Senior Developer on the team.
James combines solid engineering skills with a positive and cooperative attitude. He approaches problems thoughtfully and always..."
"Working with James Haruki at Solar Enterprise was a great experience. As Backend Tech Lead, I had the chance to collaborate closely with him while he was a Senior Developer on the team.
James combines solid engineering skills with a positive and cooperative attitude. He approaches problems thoughtfully and always contributes to productive discussions within the team. I truly enjoyed working with him and would be happy to work together again in the future."
"Better understanding in social media beyond design. planned the content calendar, wrote strong captions, and kept engagement active. Our profile visits and DMs increased during the month we worked together. Solid work and easy communication."
Mary @ Freelance
Feb 22, 2026
"Skilled game tester, who was fun to talk to and get advice on how to improve the game."
RemyBeltres @ remyjem
Feb 13, 2026
"Neo was excellent to work with. He understood my requirements quickly, communicated clearly throughout the project, and delivered high-quality results on time. I highly recommend him."
Ralph @ Umeda
Feb 11, 2026
„Durch die Zusammenarbeit mit Twine konnten wir Projekte schneller als zuvor skalieren, und Twine Business macht es so einfach, Auftragnehmer auf der ganzen Welt zu verwalten und zu bezahlen.“
-Josh Bolland
Geschäftsführer, J B Cole
„Ich habe eine großartige Designerin gefunden, die sehr schnell arbeitet. Ich schicke ihr jetzt meine Ideen und sie verwandelt sie in tolle Designs. Die Zusammenarbeit ist schnell, professionell und unkompliziert. Es fühlt sich an, als wäre sie bereits Teil unseres Teams.“
-Achim Kohli
Geschäftsführer, Legal-i
Clients Rate Twine Unreal Engine 4 Game Developers
4.93
/ 5.0
im Durchschnitt über
156
156
reviews as of April 16, 2026
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